frp/cmd/frps/control.go

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package main
import (
"encoding/json"
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"fmt"
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"io"
"time"
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"github.com/fatedier/frp/models/consts"
"github.com/fatedier/frp/models/msg"
"github.com/fatedier/frp/models/server"
"github.com/fatedier/frp/utils/conn"
"github.com/fatedier/frp/utils/log"
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)
func ProcessControlConn(l *conn.Listener) {
for {
c := l.GetConn()
log.Debug("Get one new conn, %v", c.GetRemoteAddr())
go controlWorker(c)
}
}
// connection from every client and server
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func controlWorker(c *conn.Conn) {
// the first message is from client to server
// if error, close connection
res, err := c.ReadLine()
if err != nil {
log.Warn("Read error, %v", err)
return
}
log.Debug("get: %s", res)
clientCtlReq := &msg.ClientCtlReq{}
clientCtlRes := &msg.ClientCtlRes{}
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if err := json.Unmarshal([]byte(res), &clientCtlReq); err != nil {
log.Warn("Parse err: %v : %s", err, res)
return
}
// check
succ, info, needRes := checkProxy(clientCtlReq, c)
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if !succ {
clientCtlRes.Code = 1
clientCtlRes.Msg = info
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}
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if needRes {
// control conn
defer c.Close()
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buf, _ := json.Marshal(clientCtlRes)
err = c.Write(string(buf) + "\n")
if err != nil {
log.Warn("Write error, %v", err)
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time.Sleep(1 * time.Second)
return
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}
} else {
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// work conn, just return
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return
}
// others is from server to client
server, ok := ProxyServers[clientCtlReq.ProxyName]
if !ok {
log.Warn("ProxyName [%s] is not exist", clientCtlReq.ProxyName)
return
}
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// read control msg from client
go readControlMsgFromClient(server, c)
serverCtlReq := &msg.ClientCtlReq{}
serverCtlReq.Type = consts.WorkConn
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for {
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_, isStop := server.WaitUserConn()
if isStop {
break
}
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buf, _ := json.Marshal(serverCtlReq)
err = c.Write(string(buf) + "\n")
if err != nil {
log.Warn("ProxyName [%s], write to client error, proxy exit", server.Name)
server.Close()
return
}
log.Debug("ProxyName [%s], write to client to add work conn success", server.Name)
}
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log.Error("ProxyName [%s], I'm dead!", server.Name)
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return
}
func checkProxy(req *msg.ClientCtlReq, c *conn.Conn) (succ bool, info string, needRes bool) {
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succ = false
needRes = true
// check if proxy name exist
server, ok := ProxyServers[req.ProxyName]
if !ok {
info = fmt.Sprintf("ProxyName [%s] is not exist", req.ProxyName)
log.Warn(info)
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return
}
// check password
if req.Passwd != server.Passwd {
info = fmt.Sprintf("ProxyName [%s], password is not correct", req.ProxyName)
log.Warn(info)
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return
}
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// control conn
if req.Type == consts.CtlConn {
if server.Status != consts.Idle {
info = fmt.Sprintf("ProxyName [%s], already in use", req.ProxyName)
log.Warn(info)
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return
}
// start proxy and listen for user conn, no block
err := server.Start()
if err != nil {
info = fmt.Sprintf("ProxyName [%s], start proxy error: %v", req.ProxyName, err.Error())
log.Warn(info)
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return
}
log.Info("ProxyName [%s], start proxy success", req.ProxyName)
} else if req.Type == consts.WorkConn {
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// work conn
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needRes = false
if server.Status != consts.Working {
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log.Warn("ProxyName [%s], is not working when it gets one new work conn", req.ProxyName)
return
}
server.CliConnChan <- c
} else {
info = fmt.Sprintf("ProxyName [%s], type [%d] unsupport", req.ProxyName, req.Type)
log.Warn(info)
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return
}
succ = true
return
}
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func readControlMsgFromClient(server *server.ProxyServer, c *conn.Conn) {
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isContinueRead := true
f := func() {
isContinueRead = false
server.StopWaitUserConn()
}
timer := time.AfterFunc(time.Duration(HeartBeatTimeout)*time.Second, f)
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defer timer.Stop()
for isContinueRead {
content, err := c.ReadLine()
//log.Debug("Receive msg from client! content:%s", content)
if err != nil {
if err == io.EOF {
log.Warn("Server detect client[%s] is dead!", server.Name)
server.StopWaitUserConn()
break
}
log.Error("ProxyName [%s], read error:%s", server.Name, err.Error())
continue
}
if content == "\n" {
timer.Reset(time.Duration(HeartBeatTimeout) * time.Second)
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}
}
}