use yamux instead of smux

This commit is contained in:
fatedier 2018-04-25 02:34:07 +08:00
parent 69919e8ef9
commit 976cf3e9f8
33 changed files with 3567 additions and 1755 deletions

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@ -21,8 +21,6 @@ import (
"sync"
"time"
"github.com/xtaci/smux"
"github.com/fatedier/frp/g"
"github.com/fatedier/frp/models/config"
"github.com/fatedier/frp/models/msg"
@ -32,6 +30,8 @@ import (
"github.com/fatedier/frp/utils/shutdown"
"github.com/fatedier/frp/utils/util"
"github.com/fatedier/frp/utils/version"
fmux "github.com/hashicorp/yamux"
)
const (
@ -51,7 +51,7 @@ type Control struct {
conn frpNet.Conn
// tcp stream multiplexing, if enabled
session *smux.Session
session *fmux.Session
// put a message in this channel to send it over control connection to server
sendCh chan (msg.Message)
@ -198,7 +198,7 @@ func (ctl *Control) login() (err error) {
}()
if g.GlbClientCfg.TcpMux {
session, errRet := smux.Client(conn, nil)
session, errRet := fmux.Client(conn, nil)
if errRet != nil {
return errRet
}

10
glide.lock generated
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@ -1,5 +1,5 @@
hash: 367ad1f2515b51db9d04d5620fd88843fb6faabf303fe3103b896ef7a3f5a126
updated: 2018-04-23T02:33:52.913905+08:00
hash: e2a62cbc49d9da8ff95682f5c0b7731a7047afdd139acddb691c51ea98f726e1
updated: 2018-04-25T02:41:38.15698+08:00
imports:
- name: github.com/armon/go-socks5
version: e75332964ef517daa070d7c38a9466a0d687e0a5
@ -17,6 +17,8 @@ imports:
version: 5979233c5d6225d4a8e438cdd0b411888449ddab
- name: github.com/gorilla/websocket
version: ea4d1f681babbce9545c9c5f3d5194a789c89f5b
- name: github.com/hashicorp/yamux
version: 2658be15c5f05e76244154714161f17e3e77de2e
- name: github.com/inconshreveable/mousetrap
version: 76626ae9c91c4f2a10f34cad8ce83ea42c93bb75
- name: github.com/julienschmidt/httprouter
@ -38,7 +40,7 @@ imports:
- name: github.com/rodaine/table
version: 212a2ad1c462ed4d5b5511ea2b480a573281dbbd
- name: github.com/spf13/cobra
version: 615425954c3b0d9485a7027d4d451fdcdfdee84e
version: a1f051bc3eba734da4772d60e2d677f47cf93ef4
- name: github.com/spf13/pflag
version: 583c0c0531f06d5278b7d917446061adc344b5cd
- name: github.com/stretchr/testify
@ -57,8 +59,6 @@ imports:
- sm4
- name: github.com/vaughan0/go-ini
version: a98ad7ee00ec53921f08832bc06ecf7fd600e6a1
- name: github.com/xtaci/smux
version: 2de5471dfcbc029f5fe1392b83fe784127c4943e
- name: golang.org/x/crypto
version: e1a4589e7d3ea14a3352255d04b6f1a418845e5e
subpackages:

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@ -46,8 +46,6 @@ import:
- sm4
- package: github.com/vaughan0/go-ini
version: a98ad7ee00ec53921f08832bc06ecf7fd600e6a1
- package: github.com/xtaci/smux
version: 2de5471dfcbc029f5fe1392b83fe784127c4943e
- package: golang.org/x/crypto
version: e1a4589e7d3ea14a3352255d04b6f1a418845e5e
subpackages:
@ -71,3 +69,6 @@ import:
version: v1.0.0
- package: github.com/gorilla/websocket
version: v1.2.0
- package: github.com/hashicorp/yamux
- package: github.com/spf13/cobra
version: v0.0.2

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@ -29,7 +29,7 @@ import (
"github.com/fatedier/frp/utils/version"
"github.com/fatedier/frp/utils/vhost"
"github.com/xtaci/smux"
fmux "github.com/hashicorp/yamux"
)
const (
@ -234,7 +234,7 @@ func (svr *Service) HandleListener(l frpNet.Listener) {
}
if g.GlbServerCfg.TcpMux {
session, err := smux.Server(frpConn, nil)
session, err := fmux.Server(frpConn, nil)
if err != nil {
log.Warn("Failed to create mux connection: %v", err)
frpConn.Close()

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@ -21,4 +21,3 @@ _testmain.go
*.exe
*.test
*.prof

362
vendor/github.com/hashicorp/yamux/LICENSE generated vendored Normal file
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@ -0,0 +1,362 @@
Mozilla Public License, version 2.0
1. Definitions
1.1. "Contributor"
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. "Incompatible With Secondary Licenses"
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the terms of
a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in a
separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible, whether
at the time of the initial grant or subsequently, any and all of the
rights conveyed by this License.
1.10. "Modifications"
means any of the following:
a. any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License,
by the making, using, selling, offering for sale, having made, import,
or transfer of either its Contributions or its Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, "control" means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter the
recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty, or
limitations of liability) contained within the Source Code Form of the
Covered Software, except that You may alter any license notices to the
extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute,
judicial order, or regulation then You must: (a) comply with the terms of
this License to the maximum extent possible; and (b) describe the
limitations and the code they affect. Such description must be placed in a
text file included with all distributions of the Covered Software under
this License. Except to the extent prohibited by statute or regulation,
such description must be sufficiently detailed for a recipient of ordinary
skill to be able to understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing
basis, if such Contributor fails to notify You of the non-compliance by
some reasonable means prior to 60 days after You have come back into
compliance. Moreover, Your grants from a particular Contributor are
reinstated on an ongoing basis if such Contributor notifies You of the
non-compliance by some reasonable means, this is the first time You have
received notice of non-compliance with this License from such
Contributor, and You become compliant prior to 30 days after Your receipt
of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an "as is" basis,
without warranty of any kind, either expressed, implied, or statutory,
including, without limitation, warranties that the Covered Software is free
of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software
is with You. Should any Covered Software prove defective in any respect,
You (not any Contributor) assume the cost of any necessary servicing,
repair, or correction. This disclaimer of warranty constitutes an essential
part of this License. No use of any Covered Software is authorized under
this License except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from
such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so this exclusion and limitation may
not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts
of a jurisdiction where the defendant maintains its principal place of
business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions. Nothing
in this Section shall prevent a party's ability to bring cross-claims or
counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides that
the language of a contract shall be construed against the drafter shall not
be used to construe this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses If You choose to distribute Source Code Form that is
Incompatible With Secondary Licenses under the terms of this version of
the License, the notice described in Exhibit B of this License must be
attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file,
then You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a
notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
This Source Code Form is "Incompatible
With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

86
vendor/github.com/hashicorp/yamux/README.md generated vendored Normal file
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@ -0,0 +1,86 @@
# Yamux
Yamux (Yet another Multiplexer) is a multiplexing library for Golang.
It relies on an underlying connection to provide reliability
and ordering, such as TCP or Unix domain sockets, and provides
stream-oriented multiplexing. It is inspired by SPDY but is not
interoperable with it.
Yamux features include:
* Bi-directional streams
* Streams can be opened by either client or server
* Useful for NAT traversal
* Server-side push support
* Flow control
* Avoid starvation
* Back-pressure to prevent overwhelming a receiver
* Keep Alives
* Enables persistent connections over a load balancer
* Efficient
* Enables thousands of logical streams with low overhead
## Documentation
For complete documentation, see the associated [Godoc](http://godoc.org/github.com/hashicorp/yamux).
## Specification
The full specification for Yamux is provided in the `spec.md` file.
It can be used as a guide to implementors of interoperable libraries.
## Usage
Using Yamux is remarkably simple:
```go
func client() {
// Get a TCP connection
conn, err := net.Dial(...)
if err != nil {
panic(err)
}
// Setup client side of yamux
session, err := yamux.Client(conn, nil)
if err != nil {
panic(err)
}
// Open a new stream
stream, err := session.Open()
if err != nil {
panic(err)
}
// Stream implements net.Conn
stream.Write([]byte("ping"))
}
func server() {
// Accept a TCP connection
conn, err := listener.Accept()
if err != nil {
panic(err)
}
// Setup server side of yamux
session, err := yamux.Server(conn, nil)
if err != nil {
panic(err)
}
// Accept a stream
stream, err := session.Accept()
if err != nil {
panic(err)
}
// Listen for a message
buf := make([]byte, 4)
stream.Read(buf)
}
```

60
vendor/github.com/hashicorp/yamux/addr.go generated vendored Normal file
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@ -0,0 +1,60 @@
package yamux
import (
"fmt"
"net"
)
// hasAddr is used to get the address from the underlying connection
type hasAddr interface {
LocalAddr() net.Addr
RemoteAddr() net.Addr
}
// yamuxAddr is used when we cannot get the underlying address
type yamuxAddr struct {
Addr string
}
func (*yamuxAddr) Network() string {
return "yamux"
}
func (y *yamuxAddr) String() string {
return fmt.Sprintf("yamux:%s", y.Addr)
}
// Addr is used to get the address of the listener.
func (s *Session) Addr() net.Addr {
return s.LocalAddr()
}
// LocalAddr is used to get the local address of the
// underlying connection.
func (s *Session) LocalAddr() net.Addr {
addr, ok := s.conn.(hasAddr)
if !ok {
return &yamuxAddr{"local"}
}
return addr.LocalAddr()
}
// RemoteAddr is used to get the address of remote end
// of the underlying connection
func (s *Session) RemoteAddr() net.Addr {
addr, ok := s.conn.(hasAddr)
if !ok {
return &yamuxAddr{"remote"}
}
return addr.RemoteAddr()
}
// LocalAddr returns the local address
func (s *Stream) LocalAddr() net.Addr {
return s.session.LocalAddr()
}
// LocalAddr returns the remote address
func (s *Stream) RemoteAddr() net.Addr {
return s.session.RemoteAddr()
}

123
vendor/github.com/hashicorp/yamux/bench_test.go generated vendored Normal file
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@ -0,0 +1,123 @@
package yamux
import (
"testing"
)
func BenchmarkPing(b *testing.B) {
client, server := testClientServer()
defer client.Close()
defer server.Close()
for i := 0; i < b.N; i++ {
rtt, err := client.Ping()
if err != nil {
b.Fatalf("err: %v", err)
}
if rtt == 0 {
b.Fatalf("bad: %v", rtt)
}
}
}
func BenchmarkAccept(b *testing.B) {
client, server := testClientServer()
defer client.Close()
defer server.Close()
go func() {
for i := 0; i < b.N; i++ {
stream, err := server.AcceptStream()
if err != nil {
return
}
stream.Close()
}
}()
for i := 0; i < b.N; i++ {
stream, err := client.Open()
if err != nil {
b.Fatalf("err: %v", err)
}
stream.Close()
}
}
func BenchmarkSendRecv(b *testing.B) {
client, server := testClientServer()
defer client.Close()
defer server.Close()
sendBuf := make([]byte, 512)
recvBuf := make([]byte, 512)
doneCh := make(chan struct{})
go func() {
stream, err := server.AcceptStream()
if err != nil {
return
}
defer stream.Close()
for i := 0; i < b.N; i++ {
if _, err := stream.Read(recvBuf); err != nil {
b.Fatalf("err: %v", err)
}
}
close(doneCh)
}()
stream, err := client.Open()
if err != nil {
b.Fatalf("err: %v", err)
}
defer stream.Close()
for i := 0; i < b.N; i++ {
if _, err := stream.Write(sendBuf); err != nil {
b.Fatalf("err: %v", err)
}
}
<-doneCh
}
func BenchmarkSendRecvLarge(b *testing.B) {
client, server := testClientServer()
defer client.Close()
defer server.Close()
const sendSize = 512 * 1024 * 1024
const recvSize = 4 * 1024
sendBuf := make([]byte, sendSize)
recvBuf := make([]byte, recvSize)
b.ResetTimer()
recvDone := make(chan struct{})
go func() {
stream, err := server.AcceptStream()
if err != nil {
return
}
defer stream.Close()
for i := 0; i < b.N; i++ {
for j := 0; j < sendSize/recvSize; j++ {
if _, err := stream.Read(recvBuf); err != nil {
b.Fatalf("err: %v", err)
}
}
}
close(recvDone)
}()
stream, err := client.Open()
if err != nil {
b.Fatalf("err: %v", err)
}
defer stream.Close()
for i := 0; i < b.N; i++ {
if _, err := stream.Write(sendBuf); err != nil {
b.Fatalf("err: %v", err)
}
}
<-recvDone
}

157
vendor/github.com/hashicorp/yamux/const.go generated vendored Normal file
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@ -0,0 +1,157 @@
package yamux
import (
"encoding/binary"
"fmt"
)
var (
// ErrInvalidVersion means we received a frame with an
// invalid version
ErrInvalidVersion = fmt.Errorf("invalid protocol version")
// ErrInvalidMsgType means we received a frame with an
// invalid message type
ErrInvalidMsgType = fmt.Errorf("invalid msg type")
// ErrSessionShutdown is used if there is a shutdown during
// an operation
ErrSessionShutdown = fmt.Errorf("session shutdown")
// ErrStreamsExhausted is returned if we have no more
// stream ids to issue
ErrStreamsExhausted = fmt.Errorf("streams exhausted")
// ErrDuplicateStream is used if a duplicate stream is
// opened inbound
ErrDuplicateStream = fmt.Errorf("duplicate stream initiated")
// ErrReceiveWindowExceeded indicates the window was exceeded
ErrRecvWindowExceeded = fmt.Errorf("recv window exceeded")
// ErrTimeout is used when we reach an IO deadline
ErrTimeout = fmt.Errorf("i/o deadline reached")
// ErrStreamClosed is returned when using a closed stream
ErrStreamClosed = fmt.Errorf("stream closed")
// ErrUnexpectedFlag is set when we get an unexpected flag
ErrUnexpectedFlag = fmt.Errorf("unexpected flag")
// ErrRemoteGoAway is used when we get a go away from the other side
ErrRemoteGoAway = fmt.Errorf("remote end is not accepting connections")
// ErrConnectionReset is sent if a stream is reset. This can happen
// if the backlog is exceeded, or if there was a remote GoAway.
ErrConnectionReset = fmt.Errorf("connection reset")
// ErrConnectionWriteTimeout indicates that we hit the "safety valve"
// timeout writing to the underlying stream connection.
ErrConnectionWriteTimeout = fmt.Errorf("connection write timeout")
// ErrKeepAliveTimeout is sent if a missed keepalive caused the stream close
ErrKeepAliveTimeout = fmt.Errorf("keepalive timeout")
)
const (
// protoVersion is the only version we support
protoVersion uint8 = 0
)
const (
// Data is used for data frames. They are followed
// by length bytes worth of payload.
typeData uint8 = iota
// WindowUpdate is used to change the window of
// a given stream. The length indicates the delta
// update to the window.
typeWindowUpdate
// Ping is sent as a keep-alive or to measure
// the RTT. The StreamID and Length value are echoed
// back in the response.
typePing
// GoAway is sent to terminate a session. The StreamID
// should be 0 and the length is an error code.
typeGoAway
)
const (
// SYN is sent to signal a new stream. May
// be sent with a data payload
flagSYN uint16 = 1 << iota
// ACK is sent to acknowledge a new stream. May
// be sent with a data payload
flagACK
// FIN is sent to half-close the given stream.
// May be sent with a data payload.
flagFIN
// RST is used to hard close a given stream.
flagRST
)
const (
// initialStreamWindow is the initial stream window size
initialStreamWindow uint32 = 256 * 1024
)
const (
// goAwayNormal is sent on a normal termination
goAwayNormal uint32 = iota
// goAwayProtoErr sent on a protocol error
goAwayProtoErr
// goAwayInternalErr sent on an internal error
goAwayInternalErr
)
const (
sizeOfVersion = 1
sizeOfType = 1
sizeOfFlags = 2
sizeOfStreamID = 4
sizeOfLength = 4
headerSize = sizeOfVersion + sizeOfType + sizeOfFlags +
sizeOfStreamID + sizeOfLength
)
type header []byte
func (h header) Version() uint8 {
return h[0]
}
func (h header) MsgType() uint8 {
return h[1]
}
func (h header) Flags() uint16 {
return binary.BigEndian.Uint16(h[2:4])
}
func (h header) StreamID() uint32 {
return binary.BigEndian.Uint32(h[4:8])
}
func (h header) Length() uint32 {
return binary.BigEndian.Uint32(h[8:12])
}
func (h header) String() string {
return fmt.Sprintf("Vsn:%d Type:%d Flags:%d StreamID:%d Length:%d",
h.Version(), h.MsgType(), h.Flags(), h.StreamID(), h.Length())
}
func (h header) encode(msgType uint8, flags uint16, streamID uint32, length uint32) {
h[0] = protoVersion
h[1] = msgType
binary.BigEndian.PutUint16(h[2:4], flags)
binary.BigEndian.PutUint32(h[4:8], streamID)
binary.BigEndian.PutUint32(h[8:12], length)
}

72
vendor/github.com/hashicorp/yamux/const_test.go generated vendored Normal file
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package yamux
import (
"testing"
)
func TestConst(t *testing.T) {
if protoVersion != 0 {
t.Fatalf("bad: %v", protoVersion)
}
if typeData != 0 {
t.Fatalf("bad: %v", typeData)
}
if typeWindowUpdate != 1 {
t.Fatalf("bad: %v", typeWindowUpdate)
}
if typePing != 2 {
t.Fatalf("bad: %v", typePing)
}
if typeGoAway != 3 {
t.Fatalf("bad: %v", typeGoAway)
}
if flagSYN != 1 {
t.Fatalf("bad: %v", flagSYN)
}
if flagACK != 2 {
t.Fatalf("bad: %v", flagACK)
}
if flagFIN != 4 {
t.Fatalf("bad: %v", flagFIN)
}
if flagRST != 8 {
t.Fatalf("bad: %v", flagRST)
}
if goAwayNormal != 0 {
t.Fatalf("bad: %v", goAwayNormal)
}
if goAwayProtoErr != 1 {
t.Fatalf("bad: %v", goAwayProtoErr)
}
if goAwayInternalErr != 2 {
t.Fatalf("bad: %v", goAwayInternalErr)
}
if headerSize != 12 {
t.Fatalf("bad header size")
}
}
func TestEncodeDecode(t *testing.T) {
hdr := header(make([]byte, headerSize))
hdr.encode(typeWindowUpdate, flagACK|flagRST, 1234, 4321)
if hdr.Version() != protoVersion {
t.Fatalf("bad: %v", hdr)
}
if hdr.MsgType() != typeWindowUpdate {
t.Fatalf("bad: %v", hdr)
}
if hdr.Flags() != flagACK|flagRST {
t.Fatalf("bad: %v", hdr)
}
if hdr.StreamID() != 1234 {
t.Fatalf("bad: %v", hdr)
}
if hdr.Length() != 4321 {
t.Fatalf("bad: %v", hdr)
}
}

87
vendor/github.com/hashicorp/yamux/mux.go generated vendored Normal file
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package yamux
import (
"fmt"
"io"
"os"
"time"
)
// Config is used to tune the Yamux session
type Config struct {
// AcceptBacklog is used to limit how many streams may be
// waiting an accept.
AcceptBacklog int
// EnableKeepalive is used to do a period keep alive
// messages using a ping.
EnableKeepAlive bool
// KeepAliveInterval is how often to perform the keep alive
KeepAliveInterval time.Duration
// ConnectionWriteTimeout is meant to be a "safety valve" timeout after
// we which will suspect a problem with the underlying connection and
// close it. This is only applied to writes, where's there's generally
// an expectation that things will move along quickly.
ConnectionWriteTimeout time.Duration
// MaxStreamWindowSize is used to control the maximum
// window size that we allow for a stream.
MaxStreamWindowSize uint32
// LogOutput is used to control the log destination
LogOutput io.Writer
}
// DefaultConfig is used to return a default configuration
func DefaultConfig() *Config {
return &Config{
AcceptBacklog: 256,
EnableKeepAlive: true,
KeepAliveInterval: 30 * time.Second,
ConnectionWriteTimeout: 10 * time.Second,
MaxStreamWindowSize: initialStreamWindow,
LogOutput: os.Stderr,
}
}
// VerifyConfig is used to verify the sanity of configuration
func VerifyConfig(config *Config) error {
if config.AcceptBacklog <= 0 {
return fmt.Errorf("backlog must be positive")
}
if config.KeepAliveInterval == 0 {
return fmt.Errorf("keep-alive interval must be positive")
}
if config.MaxStreamWindowSize < initialStreamWindow {
return fmt.Errorf("MaxStreamWindowSize must be larger than %d", initialStreamWindow)
}
return nil
}
// Server is used to initialize a new server-side connection.
// There must be at most one server-side connection. If a nil config is
// provided, the DefaultConfiguration will be used.
func Server(conn io.ReadWriteCloser, config *Config) (*Session, error) {
if config == nil {
config = DefaultConfig()
}
if err := VerifyConfig(config); err != nil {
return nil, err
}
return newSession(config, conn, false), nil
}
// Client is used to initialize a new client-side connection.
// There must be at most one client-side connection.
func Client(conn io.ReadWriteCloser, config *Config) (*Session, error) {
if config == nil {
config = DefaultConfig()
}
if err := VerifyConfig(config); err != nil {
return nil, err
}
return newSession(config, conn, true), nil
}

646
vendor/github.com/hashicorp/yamux/session.go generated vendored Normal file
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package yamux
import (
"bufio"
"fmt"
"io"
"io/ioutil"
"log"
"math"
"net"
"strings"
"sync"
"sync/atomic"
"time"
)
// Session is used to wrap a reliable ordered connection and to
// multiplex it into multiple streams.
type Session struct {
// remoteGoAway indicates the remote side does
// not want futher connections. Must be first for alignment.
remoteGoAway int32
// localGoAway indicates that we should stop
// accepting futher connections. Must be first for alignment.
localGoAway int32
// nextStreamID is the next stream we should
// send. This depends if we are a client/server.
nextStreamID uint32
// config holds our configuration
config *Config
// logger is used for our logs
logger *log.Logger
// conn is the underlying connection
conn io.ReadWriteCloser
// bufRead is a buffered reader
bufRead *bufio.Reader
// pings is used to track inflight pings
pings map[uint32]chan struct{}
pingID uint32
pingLock sync.Mutex
// streams maps a stream id to a stream, and inflight has an entry
// for any outgoing stream that has not yet been established. Both are
// protected by streamLock.
streams map[uint32]*Stream
inflight map[uint32]struct{}
streamLock sync.Mutex
// synCh acts like a semaphore. It is sized to the AcceptBacklog which
// is assumed to be symmetric between the client and server. This allows
// the client to avoid exceeding the backlog and instead blocks the open.
synCh chan struct{}
// acceptCh is used to pass ready streams to the client
acceptCh chan *Stream
// sendCh is used to mark a stream as ready to send,
// or to send a header out directly.
sendCh chan sendReady
// recvDoneCh is closed when recv() exits to avoid a race
// between stream registration and stream shutdown
recvDoneCh chan struct{}
// shutdown is used to safely close a session
shutdown bool
shutdownErr error
shutdownCh chan struct{}
shutdownLock sync.Mutex
}
// sendReady is used to either mark a stream as ready
// or to directly send a header
type sendReady struct {
Hdr []byte
Body io.Reader
Err chan error
}
// newSession is used to construct a new session
func newSession(config *Config, conn io.ReadWriteCloser, client bool) *Session {
s := &Session{
config: config,
logger: log.New(config.LogOutput, "", log.LstdFlags),
conn: conn,
bufRead: bufio.NewReader(conn),
pings: make(map[uint32]chan struct{}),
streams: make(map[uint32]*Stream),
inflight: make(map[uint32]struct{}),
synCh: make(chan struct{}, config.AcceptBacklog),
acceptCh: make(chan *Stream, config.AcceptBacklog),
sendCh: make(chan sendReady, 64),
recvDoneCh: make(chan struct{}),
shutdownCh: make(chan struct{}),
}
if client {
s.nextStreamID = 1
} else {
s.nextStreamID = 2
}
go s.recv()
go s.send()
if config.EnableKeepAlive {
go s.keepalive()
}
return s
}
// IsClosed does a safe check to see if we have shutdown
func (s *Session) IsClosed() bool {
select {
case <-s.shutdownCh:
return true
default:
return false
}
}
// CloseChan returns a read-only channel which is closed as
// soon as the session is closed.
func (s *Session) CloseChan() <-chan struct{} {
return s.shutdownCh
}
// NumStreams returns the number of currently open streams
func (s *Session) NumStreams() int {
s.streamLock.Lock()
num := len(s.streams)
s.streamLock.Unlock()
return num
}
// Open is used to create a new stream as a net.Conn
func (s *Session) Open() (net.Conn, error) {
conn, err := s.OpenStream()
if err != nil {
return nil, err
}
return conn, nil
}
// OpenStream is used to create a new stream
func (s *Session) OpenStream() (*Stream, error) {
if s.IsClosed() {
return nil, ErrSessionShutdown
}
if atomic.LoadInt32(&s.remoteGoAway) == 1 {
return nil, ErrRemoteGoAway
}
// Block if we have too many inflight SYNs
select {
case s.synCh <- struct{}{}:
case <-s.shutdownCh:
return nil, ErrSessionShutdown
}
GET_ID:
// Get an ID, and check for stream exhaustion
id := atomic.LoadUint32(&s.nextStreamID)
if id >= math.MaxUint32-1 {
return nil, ErrStreamsExhausted
}
if !atomic.CompareAndSwapUint32(&s.nextStreamID, id, id+2) {
goto GET_ID
}
// Register the stream
stream := newStream(s, id, streamInit)
s.streamLock.Lock()
s.streams[id] = stream
s.inflight[id] = struct{}{}
s.streamLock.Unlock()
// Send the window update to create
if err := stream.sendWindowUpdate(); err != nil {
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: aborted stream open without inflight syn semaphore")
}
return nil, err
}
return stream, nil
}
// Accept is used to block until the next available stream
// is ready to be accepted.
func (s *Session) Accept() (net.Conn, error) {
conn, err := s.AcceptStream()
if err != nil {
return nil, err
}
return conn, err
}
// AcceptStream is used to block until the next available stream
// is ready to be accepted.
func (s *Session) AcceptStream() (*Stream, error) {
select {
case stream := <-s.acceptCh:
if err := stream.sendWindowUpdate(); err != nil {
return nil, err
}
return stream, nil
case <-s.shutdownCh:
return nil, s.shutdownErr
}
}
// Close is used to close the session and all streams.
// Attempts to send a GoAway before closing the connection.
func (s *Session) Close() error {
s.shutdownLock.Lock()
defer s.shutdownLock.Unlock()
if s.shutdown {
return nil
}
s.shutdown = true
if s.shutdownErr == nil {
s.shutdownErr = ErrSessionShutdown
}
close(s.shutdownCh)
s.conn.Close()
<-s.recvDoneCh
s.streamLock.Lock()
defer s.streamLock.Unlock()
for _, stream := range s.streams {
stream.forceClose()
}
return nil
}
// exitErr is used to handle an error that is causing the
// session to terminate.
func (s *Session) exitErr(err error) {
s.shutdownLock.Lock()
if s.shutdownErr == nil {
s.shutdownErr = err
}
s.shutdownLock.Unlock()
s.Close()
}
// GoAway can be used to prevent accepting further
// connections. It does not close the underlying conn.
func (s *Session) GoAway() error {
return s.waitForSend(s.goAway(goAwayNormal), nil)
}
// goAway is used to send a goAway message
func (s *Session) goAway(reason uint32) header {
atomic.SwapInt32(&s.localGoAway, 1)
hdr := header(make([]byte, headerSize))
hdr.encode(typeGoAway, 0, 0, reason)
return hdr
}
// Ping is used to measure the RTT response time
func (s *Session) Ping() (time.Duration, error) {
// Get a channel for the ping
ch := make(chan struct{})
// Get a new ping id, mark as pending
s.pingLock.Lock()
id := s.pingID
s.pingID++
s.pings[id] = ch
s.pingLock.Unlock()
// Send the ping request
hdr := header(make([]byte, headerSize))
hdr.encode(typePing, flagSYN, 0, id)
if err := s.waitForSend(hdr, nil); err != nil {
return 0, err
}
// Wait for a response
start := time.Now()
select {
case <-ch:
case <-time.After(s.config.ConnectionWriteTimeout):
s.pingLock.Lock()
delete(s.pings, id) // Ignore it if a response comes later.
s.pingLock.Unlock()
return 0, ErrTimeout
case <-s.shutdownCh:
return 0, ErrSessionShutdown
}
// Compute the RTT
return time.Now().Sub(start), nil
}
// keepalive is a long running goroutine that periodically does
// a ping to keep the connection alive.
func (s *Session) keepalive() {
for {
select {
case <-time.After(s.config.KeepAliveInterval):
_, err := s.Ping()
if err != nil {
s.logger.Printf("[ERR] yamux: keepalive failed: %v", err)
s.exitErr(ErrKeepAliveTimeout)
return
}
case <-s.shutdownCh:
return
}
}
}
// waitForSendErr waits to send a header, checking for a potential shutdown
func (s *Session) waitForSend(hdr header, body io.Reader) error {
errCh := make(chan error, 1)
return s.waitForSendErr(hdr, body, errCh)
}
// waitForSendErr waits to send a header with optional data, checking for a
// potential shutdown. Since there's the expectation that sends can happen
// in a timely manner, we enforce the connection write timeout here.
func (s *Session) waitForSendErr(hdr header, body io.Reader, errCh chan error) error {
t := timerPool.Get()
timer := t.(*time.Timer)
timer.Reset(s.config.ConnectionWriteTimeout)
defer func() {
timer.Stop()
select {
case <-timer.C:
default:
}
timerPool.Put(t)
}()
ready := sendReady{Hdr: hdr, Body: body, Err: errCh}
select {
case s.sendCh <- ready:
case <-s.shutdownCh:
return ErrSessionShutdown
case <-timer.C:
return ErrConnectionWriteTimeout
}
select {
case err := <-errCh:
return err
case <-s.shutdownCh:
return ErrSessionShutdown
case <-timer.C:
return ErrConnectionWriteTimeout
}
}
// sendNoWait does a send without waiting. Since there's the expectation that
// the send happens right here, we enforce the connection write timeout if we
// can't queue the header to be sent.
func (s *Session) sendNoWait(hdr header) error {
t := timerPool.Get()
timer := t.(*time.Timer)
timer.Reset(s.config.ConnectionWriteTimeout)
defer func() {
timer.Stop()
select {
case <-timer.C:
default:
}
timerPool.Put(t)
}()
select {
case s.sendCh <- sendReady{Hdr: hdr}:
return nil
case <-s.shutdownCh:
return ErrSessionShutdown
case <-timer.C:
return ErrConnectionWriteTimeout
}
}
// send is a long running goroutine that sends data
func (s *Session) send() {
for {
select {
case ready := <-s.sendCh:
// Send a header if ready
if ready.Hdr != nil {
sent := 0
for sent < len(ready.Hdr) {
n, err := s.conn.Write(ready.Hdr[sent:])
if err != nil {
s.logger.Printf("[ERR] yamux: Failed to write header: %v", err)
asyncSendErr(ready.Err, err)
s.exitErr(err)
return
}
sent += n
}
}
// Send data from a body if given
if ready.Body != nil {
_, err := io.Copy(s.conn, ready.Body)
if err != nil {
s.logger.Printf("[ERR] yamux: Failed to write body: %v", err)
asyncSendErr(ready.Err, err)
s.exitErr(err)
return
}
}
// No error, successful send
asyncSendErr(ready.Err, nil)
case <-s.shutdownCh:
return
}
}
}
// recv is a long running goroutine that accepts new data
func (s *Session) recv() {
if err := s.recvLoop(); err != nil {
s.exitErr(err)
}
}
// Ensure that the index of the handler (typeData/typeWindowUpdate/etc) matches the message type
var (
handlers = []func(*Session, header) error{
typeData: (*Session).handleStreamMessage,
typeWindowUpdate: (*Session).handleStreamMessage,
typePing: (*Session).handlePing,
typeGoAway: (*Session).handleGoAway,
}
)
// recvLoop continues to receive data until a fatal error is encountered
func (s *Session) recvLoop() error {
defer close(s.recvDoneCh)
hdr := header(make([]byte, headerSize))
for {
// Read the header
if _, err := io.ReadFull(s.bufRead, hdr); err != nil {
if err != io.EOF && !strings.Contains(err.Error(), "closed") && !strings.Contains(err.Error(), "reset by peer") {
s.logger.Printf("[ERR] yamux: Failed to read header: %v", err)
}
return err
}
// Verify the version
if hdr.Version() != protoVersion {
s.logger.Printf("[ERR] yamux: Invalid protocol version: %d", hdr.Version())
return ErrInvalidVersion
}
mt := hdr.MsgType()
if mt < typeData || mt > typeGoAway {
return ErrInvalidMsgType
}
if err := handlers[mt](s, hdr); err != nil {
return err
}
}
}
// handleStreamMessage handles either a data or window update frame
func (s *Session) handleStreamMessage(hdr header) error {
// Check for a new stream creation
id := hdr.StreamID()
flags := hdr.Flags()
if flags&flagSYN == flagSYN {
if err := s.incomingStream(id); err != nil {
return err
}
}
// Get the stream
s.streamLock.Lock()
stream := s.streams[id]
s.streamLock.Unlock()
// If we do not have a stream, likely we sent a RST
if stream == nil {
// Drain any data on the wire
if hdr.MsgType() == typeData && hdr.Length() > 0 {
s.logger.Printf("[WARN] yamux: Discarding data for stream: %d", id)
if _, err := io.CopyN(ioutil.Discard, s.bufRead, int64(hdr.Length())); err != nil {
s.logger.Printf("[ERR] yamux: Failed to discard data: %v", err)
return nil
}
} else {
s.logger.Printf("[WARN] yamux: frame for missing stream: %v", hdr)
}
return nil
}
// Check if this is a window update
if hdr.MsgType() == typeWindowUpdate {
if err := stream.incrSendWindow(hdr, flags); err != nil {
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return err
}
return nil
}
// Read the new data
if err := stream.readData(hdr, flags, s.bufRead); err != nil {
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return err
}
return nil
}
// handlePing is invokde for a typePing frame
func (s *Session) handlePing(hdr header) error {
flags := hdr.Flags()
pingID := hdr.Length()
// Check if this is a query, respond back in a separate context so we
// don't interfere with the receiving thread blocking for the write.
if flags&flagSYN == flagSYN {
go func() {
hdr := header(make([]byte, headerSize))
hdr.encode(typePing, flagACK, 0, pingID)
if err := s.sendNoWait(hdr); err != nil {
s.logger.Printf("[WARN] yamux: failed to send ping reply: %v", err)
}
}()
return nil
}
// Handle a response
s.pingLock.Lock()
ch := s.pings[pingID]
if ch != nil {
delete(s.pings, pingID)
close(ch)
}
s.pingLock.Unlock()
return nil
}
// handleGoAway is invokde for a typeGoAway frame
func (s *Session) handleGoAway(hdr header) error {
code := hdr.Length()
switch code {
case goAwayNormal:
atomic.SwapInt32(&s.remoteGoAway, 1)
case goAwayProtoErr:
s.logger.Printf("[ERR] yamux: received protocol error go away")
return fmt.Errorf("yamux protocol error")
case goAwayInternalErr:
s.logger.Printf("[ERR] yamux: received internal error go away")
return fmt.Errorf("remote yamux internal error")
default:
s.logger.Printf("[ERR] yamux: received unexpected go away")
return fmt.Errorf("unexpected go away received")
}
return nil
}
// incomingStream is used to create a new incoming stream
func (s *Session) incomingStream(id uint32) error {
// Reject immediately if we are doing a go away
if atomic.LoadInt32(&s.localGoAway) == 1 {
hdr := header(make([]byte, headerSize))
hdr.encode(typeWindowUpdate, flagRST, id, 0)
return s.sendNoWait(hdr)
}
// Allocate a new stream
stream := newStream(s, id, streamSYNReceived)
s.streamLock.Lock()
defer s.streamLock.Unlock()
// Check if stream already exists
if _, ok := s.streams[id]; ok {
s.logger.Printf("[ERR] yamux: duplicate stream declared")
if sendErr := s.sendNoWait(s.goAway(goAwayProtoErr)); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return ErrDuplicateStream
}
// Register the stream
s.streams[id] = stream
// Check if we've exceeded the backlog
select {
case s.acceptCh <- stream:
return nil
default:
// Backlog exceeded! RST the stream
s.logger.Printf("[WARN] yamux: backlog exceeded, forcing connection reset")
delete(s.streams, id)
stream.sendHdr.encode(typeWindowUpdate, flagRST, id, 0)
return s.sendNoWait(stream.sendHdr)
}
}
// closeStream is used to close a stream once both sides have
// issued a close. If there was an in-flight SYN and the stream
// was not yet established, then this will give the credit back.
func (s *Session) closeStream(id uint32) {
s.streamLock.Lock()
if _, ok := s.inflight[id]; ok {
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: SYN tracking out of sync")
}
}
delete(s.streams, id)
s.streamLock.Unlock()
}
// establishStream is used to mark a stream that was in the
// SYN Sent state as established.
func (s *Session) establishStream(id uint32) {
s.streamLock.Lock()
if _, ok := s.inflight[id]; ok {
delete(s.inflight, id)
} else {
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (no tracking entry)")
}
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (didn't have semaphore)")
}
s.streamLock.Unlock()
}

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vendor/github.com/hashicorp/yamux/spec.md generated vendored Normal file
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# Specification
We use this document to detail the internal specification of Yamux.
This is used both as a guide for implementing Yamux, but also for
alternative interoperable libraries to be built.
# Framing
Yamux uses a streaming connection underneath, but imposes a message
framing so that it can be shared between many logical streams. Each
frame contains a header like:
* Version (8 bits)
* Type (8 bits)
* Flags (16 bits)
* StreamID (32 bits)
* Length (32 bits)
This means that each header has a 12 byte overhead.
All fields are encoded in network order (big endian).
Each field is described below:
## Version Field
The version field is used for future backward compatibility. At the
current time, the field is always set to 0, to indicate the initial
version.
## Type Field
The type field is used to switch the frame message type. The following
message types are supported:
* 0x0 Data - Used to transmit data. May transmit zero length payloads
depending on the flags.
* 0x1 Window Update - Used to updated the senders receive window size.
This is used to implement per-session flow control.
* 0x2 Ping - Used to measure RTT. It can also be used to heart-beat
and do keep-alives over TCP.
* 0x3 Go Away - Used to close a session.
## Flag Field
The flags field is used to provide additional information related
to the message type. The following flags are supported:
* 0x1 SYN - Signals the start of a new stream. May be sent with a data or
window update message. Also sent with a ping to indicate outbound.
* 0x2 ACK - Acknowledges the start of a new stream. May be sent with a data
or window update message. Also sent with a ping to indicate response.
* 0x4 FIN - Performs a half-close of a stream. May be sent with a data
message or window update.
* 0x8 RST - Reset a stream immediately. May be sent with a data or
window update message.
## StreamID Field
The StreamID field is used to identify the logical stream the frame
is addressing. The client side should use odd ID's, and the server even.
This prevents any collisions. Additionally, the 0 ID is reserved to represent
the session.
Both Ping and Go Away messages should always use the 0 StreamID.
## Length Field
The meaning of the length field depends on the message type:
* Data - provides the length of bytes following the header
* Window update - provides a delta update to the window size
* Ping - Contains an opaque value, echoed back
* Go Away - Contains an error code
# Message Flow
There is no explicit connection setup, as Yamux relies on an underlying
transport to be provided. However, there is a distinction between client
and server side of the connection.
## Opening a stream
To open a stream, an initial data or window update frame is sent
with a new StreamID. The SYN flag should be set to signal a new stream.
The receiver must then reply with either a data or window update frame
with the StreamID along with the ACK flag to accept the stream or with
the RST flag to reject the stream.
Because we are relying on the reliable stream underneath, a connection
can begin sending data once the SYN flag is sent. The corresponding
ACK does not need to be received. This is particularly well suited
for an RPC system where a client wants to open a stream and immediately
fire a request without waiting for the RTT of the ACK.
This does introduce the possibility of a connection being rejected
after data has been sent already. This is a slight semantic difference
from TCP, where the conection cannot be refused after it is opened.
Clients should be prepared to handle this by checking for an error
that indicates a RST was received.
## Closing a stream
To close a stream, either side sends a data or window update frame
along with the FIN flag. This does a half-close indicating the sender
will send no further data.
Once both sides have closed the connection, the stream is closed.
Alternatively, if an error occurs, the RST flag can be used to
hard close a stream immediately.
## Flow Control
When Yamux is initially starts each stream with a 256KB window size.
There is no window size for the session.
To prevent the streams from stalling, window update frames should be
sent regularly. Yamux can be configured to provide a larger limit for
windows sizes. Both sides assume the initial 256KB window, but can
immediately send a window update as part of the SYN/ACK indicating a
larger window.
Both sides should track the number of bytes sent in Data frames
only, as only they are tracked as part of the window size.
## Session termination
When a session is being terminated, the Go Away message should
be sent. The Length should be set to one of the following to
provide an error code:
* 0x0 Normal termination
* 0x1 Protocol error
* 0x2 Internal error

470
vendor/github.com/hashicorp/yamux/stream.go generated vendored Normal file
View File

@ -0,0 +1,470 @@
package yamux
import (
"bytes"
"io"
"sync"
"sync/atomic"
"time"
)
type streamState int
const (
streamInit streamState = iota
streamSYNSent
streamSYNReceived
streamEstablished
streamLocalClose
streamRemoteClose
streamClosed
streamReset
)
// Stream is used to represent a logical stream
// within a session.
type Stream struct {
recvWindow uint32
sendWindow uint32
id uint32
session *Session
state streamState
stateLock sync.Mutex
recvBuf *bytes.Buffer
recvLock sync.Mutex
controlHdr header
controlErr chan error
controlHdrLock sync.Mutex
sendHdr header
sendErr chan error
sendLock sync.Mutex
recvNotifyCh chan struct{}
sendNotifyCh chan struct{}
readDeadline atomic.Value // time.Time
writeDeadline atomic.Value // time.Time
}
// newStream is used to construct a new stream within
// a given session for an ID
func newStream(session *Session, id uint32, state streamState) *Stream {
s := &Stream{
id: id,
session: session,
state: state,
controlHdr: header(make([]byte, headerSize)),
controlErr: make(chan error, 1),
sendHdr: header(make([]byte, headerSize)),
sendErr: make(chan error, 1),
recvWindow: initialStreamWindow,
sendWindow: initialStreamWindow,
recvNotifyCh: make(chan struct{}, 1),
sendNotifyCh: make(chan struct{}, 1),
}
s.readDeadline.Store(time.Time{})
s.writeDeadline.Store(time.Time{})
return s
}
// Session returns the associated stream session
func (s *Stream) Session() *Session {
return s.session
}
// StreamID returns the ID of this stream
func (s *Stream) StreamID() uint32 {
return s.id
}
// Read is used to read from the stream
func (s *Stream) Read(b []byte) (n int, err error) {
defer asyncNotify(s.recvNotifyCh)
START:
s.stateLock.Lock()
switch s.state {
case streamLocalClose:
fallthrough
case streamRemoteClose:
fallthrough
case streamClosed:
s.recvLock.Lock()
if s.recvBuf == nil || s.recvBuf.Len() == 0 {
s.recvLock.Unlock()
s.stateLock.Unlock()
return 0, io.EOF
}
s.recvLock.Unlock()
case streamReset:
s.stateLock.Unlock()
return 0, ErrConnectionReset
}
s.stateLock.Unlock()
// If there is no data available, block
s.recvLock.Lock()
if s.recvBuf == nil || s.recvBuf.Len() == 0 {
s.recvLock.Unlock()
goto WAIT
}
// Read any bytes
n, _ = s.recvBuf.Read(b)
s.recvLock.Unlock()
// Send a window update potentially
err = s.sendWindowUpdate()
return n, err
WAIT:
var timeout <-chan time.Time
var timer *time.Timer
readDeadline := s.readDeadline.Load().(time.Time)
if !readDeadline.IsZero() {
delay := readDeadline.Sub(time.Now())
timer = time.NewTimer(delay)
timeout = timer.C
}
select {
case <-s.recvNotifyCh:
if timer != nil {
timer.Stop()
}
goto START
case <-timeout:
return 0, ErrTimeout
}
}
// Write is used to write to the stream
func (s *Stream) Write(b []byte) (n int, err error) {
s.sendLock.Lock()
defer s.sendLock.Unlock()
total := 0
for total < len(b) {
n, err := s.write(b[total:])
total += n
if err != nil {
return total, err
}
}
return total, nil
}
// write is used to write to the stream, may return on
// a short write.
func (s *Stream) write(b []byte) (n int, err error) {
var flags uint16
var max uint32
var body io.Reader
START:
s.stateLock.Lock()
switch s.state {
case streamLocalClose:
fallthrough
case streamClosed:
s.stateLock.Unlock()
return 0, ErrStreamClosed
case streamReset:
s.stateLock.Unlock()
return 0, ErrConnectionReset
}
s.stateLock.Unlock()
// If there is no data available, block
window := atomic.LoadUint32(&s.sendWindow)
if window == 0 {
goto WAIT
}
// Determine the flags if any
flags = s.sendFlags()
// Send up to our send window
max = min(window, uint32(len(b)))
body = bytes.NewReader(b[:max])
// Send the header
s.sendHdr.encode(typeData, flags, s.id, max)
if err = s.session.waitForSendErr(s.sendHdr, body, s.sendErr); err != nil {
return 0, err
}
// Reduce our send window
atomic.AddUint32(&s.sendWindow, ^uint32(max-1))
// Unlock
return int(max), err
WAIT:
var timeout <-chan time.Time
writeDeadline := s.writeDeadline.Load().(time.Time)
if !writeDeadline.IsZero() {
delay := writeDeadline.Sub(time.Now())
timeout = time.After(delay)
}
select {
case <-s.sendNotifyCh:
goto START
case <-timeout:
return 0, ErrTimeout
}
return 0, nil
}
// sendFlags determines any flags that are appropriate
// based on the current stream state
func (s *Stream) sendFlags() uint16 {
s.stateLock.Lock()
defer s.stateLock.Unlock()
var flags uint16
switch s.state {
case streamInit:
flags |= flagSYN
s.state = streamSYNSent
case streamSYNReceived:
flags |= flagACK
s.state = streamEstablished
}
return flags
}
// sendWindowUpdate potentially sends a window update enabling
// further writes to take place. Must be invoked with the lock.
func (s *Stream) sendWindowUpdate() error {
s.controlHdrLock.Lock()
defer s.controlHdrLock.Unlock()
// Determine the delta update
max := s.session.config.MaxStreamWindowSize
var bufLen uint32
s.recvLock.Lock()
if s.recvBuf != nil {
bufLen = uint32(s.recvBuf.Len())
}
delta := (max - bufLen) - s.recvWindow
// Determine the flags if any
flags := s.sendFlags()
// Check if we can omit the update
if delta < (max/2) && flags == 0 {
s.recvLock.Unlock()
return nil
}
// Update our window
s.recvWindow += delta
s.recvLock.Unlock()
// Send the header
s.controlHdr.encode(typeWindowUpdate, flags, s.id, delta)
if err := s.session.waitForSendErr(s.controlHdr, nil, s.controlErr); err != nil {
return err
}
return nil
}
// sendClose is used to send a FIN
func (s *Stream) sendClose() error {
s.controlHdrLock.Lock()
defer s.controlHdrLock.Unlock()
flags := s.sendFlags()
flags |= flagFIN
s.controlHdr.encode(typeWindowUpdate, flags, s.id, 0)
if err := s.session.waitForSendErr(s.controlHdr, nil, s.controlErr); err != nil {
return err
}
return nil
}
// Close is used to close the stream
func (s *Stream) Close() error {
closeStream := false
s.stateLock.Lock()
switch s.state {
// Opened means we need to signal a close
case streamSYNSent:
fallthrough
case streamSYNReceived:
fallthrough
case streamEstablished:
s.state = streamLocalClose
goto SEND_CLOSE
case streamLocalClose:
case streamRemoteClose:
s.state = streamClosed
closeStream = true
goto SEND_CLOSE
case streamClosed:
case streamReset:
default:
panic("unhandled state")
}
s.stateLock.Unlock()
return nil
SEND_CLOSE:
s.stateLock.Unlock()
s.sendClose()
s.notifyWaiting()
if closeStream {
s.session.closeStream(s.id)
}
return nil
}
// forceClose is used for when the session is exiting
func (s *Stream) forceClose() {
s.stateLock.Lock()
s.state = streamClosed
s.stateLock.Unlock()
s.notifyWaiting()
}
// processFlags is used to update the state of the stream
// based on set flags, if any. Lock must be held
func (s *Stream) processFlags(flags uint16) error {
// Close the stream without holding the state lock
closeStream := false
defer func() {
if closeStream {
s.session.closeStream(s.id)
}
}()
s.stateLock.Lock()
defer s.stateLock.Unlock()
if flags&flagACK == flagACK {
if s.state == streamSYNSent {
s.state = streamEstablished
}
s.session.establishStream(s.id)
}
if flags&flagFIN == flagFIN {
switch s.state {
case streamSYNSent:
fallthrough
case streamSYNReceived:
fallthrough
case streamEstablished:
s.state = streamRemoteClose
s.notifyWaiting()
case streamLocalClose:
s.state = streamClosed
closeStream = true
s.notifyWaiting()
default:
s.session.logger.Printf("[ERR] yamux: unexpected FIN flag in state %d", s.state)
return ErrUnexpectedFlag
}
}
if flags&flagRST == flagRST {
s.state = streamReset
closeStream = true
s.notifyWaiting()
}
return nil
}
// notifyWaiting notifies all the waiting channels
func (s *Stream) notifyWaiting() {
asyncNotify(s.recvNotifyCh)
asyncNotify(s.sendNotifyCh)
}
// incrSendWindow updates the size of our send window
func (s *Stream) incrSendWindow(hdr header, flags uint16) error {
if err := s.processFlags(flags); err != nil {
return err
}
// Increase window, unblock a sender
atomic.AddUint32(&s.sendWindow, hdr.Length())
asyncNotify(s.sendNotifyCh)
return nil
}
// readData is used to handle a data frame
func (s *Stream) readData(hdr header, flags uint16, conn io.Reader) error {
if err := s.processFlags(flags); err != nil {
return err
}
// Check that our recv window is not exceeded
length := hdr.Length()
if length == 0 {
return nil
}
// Wrap in a limited reader
conn = &io.LimitedReader{R: conn, N: int64(length)}
// Copy into buffer
s.recvLock.Lock()
if length > s.recvWindow {
s.session.logger.Printf("[ERR] yamux: receive window exceeded (stream: %d, remain: %d, recv: %d)", s.id, s.recvWindow, length)
return ErrRecvWindowExceeded
}
if s.recvBuf == nil {
// Allocate the receive buffer just-in-time to fit the full data frame.
// This way we can read in the whole packet without further allocations.
s.recvBuf = bytes.NewBuffer(make([]byte, 0, length))
}
if _, err := io.Copy(s.recvBuf, conn); err != nil {
s.session.logger.Printf("[ERR] yamux: Failed to read stream data: %v", err)
s.recvLock.Unlock()
return err
}
// Decrement the receive window
s.recvWindow -= length
s.recvLock.Unlock()
// Unblock any readers
asyncNotify(s.recvNotifyCh)
return nil
}
// SetDeadline sets the read and write deadlines
func (s *Stream) SetDeadline(t time.Time) error {
if err := s.SetReadDeadline(t); err != nil {
return err
}
if err := s.SetWriteDeadline(t); err != nil {
return err
}
return nil
}
// SetReadDeadline sets the deadline for future Read calls.
func (s *Stream) SetReadDeadline(t time.Time) error {
s.readDeadline.Store(t)
return nil
}
// SetWriteDeadline sets the deadline for future Write calls
func (s *Stream) SetWriteDeadline(t time.Time) error {
s.writeDeadline.Store(t)
return nil
}
// Shrink is used to compact the amount of buffers utilized
// This is useful when using Yamux in a connection pool to reduce
// the idle memory utilization.
func (s *Stream) Shrink() {
s.recvLock.Lock()
if s.recvBuf != nil && s.recvBuf.Len() == 0 {
s.recvBuf = nil
}
s.recvLock.Unlock()
}

43
vendor/github.com/hashicorp/yamux/util.go generated vendored Normal file
View File

@ -0,0 +1,43 @@
package yamux
import (
"sync"
"time"
)
var (
timerPool = &sync.Pool{
New: func() interface{} {
timer := time.NewTimer(time.Hour * 1e6)
timer.Stop()
return timer
},
}
)
// asyncSendErr is used to try an async send of an error
func asyncSendErr(ch chan error, err error) {
if ch == nil {
return
}
select {
case ch <- err:
default:
}
}
// asyncNotify is used to signal a waiting goroutine
func asyncNotify(ch chan struct{}) {
select {
case ch <- struct{}{}:
default:
}
}
// min computes the minimum of two values
func min(a, b uint32) uint32 {
if a < b {
return a
}
return b
}

50
vendor/github.com/hashicorp/yamux/util_test.go generated vendored Normal file
View File

@ -0,0 +1,50 @@
package yamux
import (
"testing"
)
func TestAsyncSendErr(t *testing.T) {
ch := make(chan error)
asyncSendErr(ch, ErrTimeout)
select {
case <-ch:
t.Fatalf("should not get")
default:
}
ch = make(chan error, 1)
asyncSendErr(ch, ErrTimeout)
select {
case <-ch:
default:
t.Fatalf("should get")
}
}
func TestAsyncNotify(t *testing.T) {
ch := make(chan struct{})
asyncNotify(ch)
select {
case <-ch:
t.Fatalf("should not get")
default:
}
ch = make(chan struct{}, 1)
asyncNotify(ch)
select {
case <-ch:
default:
t.Fatalf("should get")
}
}
func TestMin(t *testing.T) {
if min(1, 2) != 1 {
t.Fatalf("bad")
}
if min(2, 1) != 1 {
t.Fatalf("bad")
}
}

View File

@ -65,7 +65,7 @@ Init will not use an existing directory with contents.`,
initializeProject(project)
fmt.Fprintln(cmd.OutOrStdout(), `Your Cobra application is ready at
`+project.AbsPath()+`
`+project.AbsPath()+`.
Give it a try by going there and running `+"`go run main.go`."+`
Add commands to it by running `+"`cobra add [cmdname]`.")

View File

@ -27,9 +27,6 @@ import (
flag "github.com/spf13/pflag"
)
// FParseErrWhitelist configures Flag parse errors to be ignored
type FParseErrWhitelist flag.ParseErrorsWhitelist
// Command is just that, a command for your application.
// E.g. 'go run ...' - 'run' is the command. Cobra requires
// you to define the usage and description as part of your command
@ -140,9 +137,6 @@ type Command struct {
// TraverseChildren parses flags on all parents before executing child command.
TraverseChildren bool
//FParseErrWhitelist flag parse errors to be ignored
FParseErrWhitelist FParseErrWhitelist
// commands is the list of commands supported by this program.
commands []*Command
// parent is a parent command for this command.
@ -1469,10 +1463,6 @@ func (c *Command) ParseFlags(args []string) error {
}
beforeErrorBufLen := c.flagErrorBuf.Len()
c.mergePersistentFlags()
//do it here after merging all flags and just before parse
c.Flags().ParseErrorsWhitelist = flag.ParseErrorsWhitelist(c.FParseErrWhitelist)
err := c.Flags().Parse(args)
// Print warnings if they occurred (e.g. deprecated flag messages).
if c.flagErrorBuf.Len()-beforeErrorBufLen > 0 && err == nil {

View File

@ -1626,108 +1626,3 @@ func TestCalledAs(t *testing.T) {
t.Run(name, tc.test)
}
}
func TestFParseErrWhitelistBackwardCompatibility(t *testing.T) {
c := &Command{Use: "c", Run: emptyRun}
c.Flags().BoolP("boola", "a", false, "a boolean flag")
output, err := executeCommand(c, "c", "-a", "--unknown", "flag")
if err == nil {
t.Error("expected unknown flag error")
}
checkStringContains(t, output, "unknown flag: --unknown")
}
func TestFParseErrWhitelistSameCommand(t *testing.T) {
c := &Command{
Use: "c",
Run: emptyRun,
FParseErrWhitelist: FParseErrWhitelist{
UnknownFlags: true,
},
}
c.Flags().BoolP("boola", "a", false, "a boolean flag")
_, err := executeCommand(c, "c", "-a", "--unknown", "flag")
if err != nil {
t.Error("unexpected error: ", err)
}
}
func TestFParseErrWhitelistParentCommand(t *testing.T) {
root := &Command{
Use: "root",
Run: emptyRun,
FParseErrWhitelist: FParseErrWhitelist{
UnknownFlags: true,
},
}
c := &Command{
Use: "child",
Run: emptyRun,
}
c.Flags().BoolP("boola", "a", false, "a boolean flag")
root.AddCommand(c)
output, err := executeCommand(root, "child", "-a", "--unknown", "flag")
if err == nil {
t.Error("expected unknown flag error")
}
checkStringContains(t, output, "unknown flag: --unknown")
}
func TestFParseErrWhitelistChildCommand(t *testing.T) {
root := &Command{
Use: "root",
Run: emptyRun,
}
c := &Command{
Use: "child",
Run: emptyRun,
FParseErrWhitelist: FParseErrWhitelist{
UnknownFlags: true,
},
}
c.Flags().BoolP("boola", "a", false, "a boolean flag")
root.AddCommand(c)
_, err := executeCommand(root, "child", "-a", "--unknown", "flag")
if err != nil {
t.Error("unexpected error: ", err.Error())
}
}
func TestFParseErrWhitelistSiblingCommand(t *testing.T) {
root := &Command{
Use: "root",
Run: emptyRun,
}
c := &Command{
Use: "child",
Run: emptyRun,
FParseErrWhitelist: FParseErrWhitelist{
UnknownFlags: true,
},
}
c.Flags().BoolP("boola", "a", false, "a boolean flag")
s := &Command{
Use: "sibling",
Run: emptyRun,
}
s.Flags().BoolP("boolb", "b", false, "a boolean flag")
root.AddCommand(c)
root.AddCommand(s)
output, err := executeCommand(root, "sibling", "-b", "--unknown", "flag")
if err == nil {
t.Error("expected unknown flag error")
}
checkStringContains(t, output, "unknown flag: --unknown")
}

View File

@ -1,15 +0,0 @@
language: go
go:
- tip
before_install:
- go get -t -v ./...
install:
- go get github.com/xtaci/smux
script:
- go test -coverprofile=coverage.txt -covermode=atomic -bench .
after_success:
- bash <(curl -s https://codecov.io/bash)

21
vendor/github.com/xtaci/smux/LICENSE generated vendored
View File

@ -1,21 +0,0 @@
MIT License
Copyright (c) 2016-2017 Daniel Fu
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@ -1,99 +0,0 @@
<img src="smux.png" alt="smux" height="35px" />
[![GoDoc][1]][2] [![MIT licensed][3]][4] [![Build Status][5]][6] [![Go Report Card][7]][8] [![Coverage Statusd][9]][10]
<img src="mux.jpg" alt="smux" height="120px" />
[1]: https://godoc.org/github.com/xtaci/smux?status.svg
[2]: https://godoc.org/github.com/xtaci/smux
[3]: https://img.shields.io/badge/license-MIT-blue.svg
[4]: LICENSE
[5]: https://travis-ci.org/xtaci/smux.svg?branch=master
[6]: https://travis-ci.org/xtaci/smux
[7]: https://goreportcard.com/badge/github.com/xtaci/smux
[8]: https://goreportcard.com/report/github.com/xtaci/smux
[9]: https://codecov.io/gh/xtaci/smux/branch/master/graph/badge.svg
[10]: https://codecov.io/gh/xtaci/smux
## Introduction
Smux ( **S**imple **MU**ltiple**X**ing) is a multiplexing library for Golang. It relies on an underlying connection to provide reliability and ordering, such as TCP or [KCP](https://github.com/xtaci/kcp-go), and provides stream-oriented multiplexing. The original intention of this library is to power the connection management for [kcp-go](https://github.com/xtaci/kcp-go).
## Features
1. Tiny, less than 600 LOC.
2. ***Token bucket*** controlled receiving, which provides smoother bandwidth graph(see picture below).
3. Session-wide receive buffer, shared among streams, tightly controlled overall memory usage.
4. Minimized header(8Bytes), maximized payload.
5. Well-tested on millions of devices in [kcptun](https://github.com/xtaci/kcptun).
![smooth bandwidth curve](curve.jpg)
## Documentation
For complete documentation, see the associated [Godoc](https://godoc.org/github.com/xtaci/smux).
## Specification
```
VERSION(1B) | CMD(1B) | LENGTH(2B) | STREAMID(4B) | DATA(LENGTH)
```
## Usage
The API of smux are mostly taken from [yamux](https://github.com/hashicorp/yamux)
```go
func client() {
// Get a TCP connection
conn, err := net.Dial(...)
if err != nil {
panic(err)
}
// Setup client side of smux
session, err := smux.Client(conn, nil)
if err != nil {
panic(err)
}
// Open a new stream
stream, err := session.OpenStream()
if err != nil {
panic(err)
}
// Stream implements io.ReadWriteCloser
stream.Write([]byte("ping"))
}
func server() {
// Accept a TCP connection
conn, err := listener.Accept()
if err != nil {
panic(err)
}
// Setup server side of smux
session, err := smux.Server(conn, nil)
if err != nil {
panic(err)
}
// Accept a stream
stream, err := session.AcceptStream()
if err != nil {
panic(err)
}
// Listen for a message
buf := make([]byte, 4)
stream.Read(buf)
}
```
## Status
Stable

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Before

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@ -1,60 +0,0 @@
package smux
import (
"encoding/binary"
"fmt"
)
const (
version = 1
)
const ( // cmds
cmdSYN byte = iota // stream open
cmdFIN // stream close, a.k.a EOF mark
cmdPSH // data push
cmdNOP // no operation
)
const (
sizeOfVer = 1
sizeOfCmd = 1
sizeOfLength = 2
sizeOfSid = 4
headerSize = sizeOfVer + sizeOfCmd + sizeOfSid + sizeOfLength
)
// Frame defines a packet from or to be multiplexed into a single connection
type Frame struct {
ver byte
cmd byte
sid uint32
data []byte
}
func newFrame(cmd byte, sid uint32) Frame {
return Frame{ver: version, cmd: cmd, sid: sid}
}
type rawHeader []byte
func (h rawHeader) Version() byte {
return h[0]
}
func (h rawHeader) Cmd() byte {
return h[1]
}
func (h rawHeader) Length() uint16 {
return binary.LittleEndian.Uint16(h[2:])
}
func (h rawHeader) StreamID() uint32 {
return binary.LittleEndian.Uint32(h[4:])
}
func (h rawHeader) String() string {
return fmt.Sprintf("Version:%d Cmd:%d StreamID:%d Length:%d",
h.Version(), h.Cmd(), h.StreamID(), h.Length())
}

80
vendor/github.com/xtaci/smux/mux.go generated vendored
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@ -1,80 +0,0 @@
package smux
import (
"fmt"
"io"
"time"
"github.com/pkg/errors"
)
// Config is used to tune the Smux session
type Config struct {
// KeepAliveInterval is how often to send a NOP command to the remote
KeepAliveInterval time.Duration
// KeepAliveTimeout is how long the session
// will be closed if no data has arrived
KeepAliveTimeout time.Duration
// MaxFrameSize is used to control the maximum
// frame size to sent to the remote
MaxFrameSize int
// MaxReceiveBuffer is used to control the maximum
// number of data in the buffer pool
MaxReceiveBuffer int
}
// DefaultConfig is used to return a default configuration
func DefaultConfig() *Config {
return &Config{
KeepAliveInterval: 10 * time.Second,
KeepAliveTimeout: 30 * time.Second,
MaxFrameSize: 4096,
MaxReceiveBuffer: 4194304,
}
}
// VerifyConfig is used to verify the sanity of configuration
func VerifyConfig(config *Config) error {
if config.KeepAliveInterval == 0 {
return errors.New("keep-alive interval must be positive")
}
if config.KeepAliveTimeout < config.KeepAliveInterval {
return fmt.Errorf("keep-alive timeout must be larger than keep-alive interval")
}
if config.MaxFrameSize <= 0 {
return errors.New("max frame size must be positive")
}
if config.MaxFrameSize > 65535 {
return errors.New("max frame size must not be larger than 65535")
}
if config.MaxReceiveBuffer <= 0 {
return errors.New("max receive buffer must be positive")
}
return nil
}
// Server is used to initialize a new server-side connection.
func Server(conn io.ReadWriteCloser, config *Config) (*Session, error) {
if config == nil {
config = DefaultConfig()
}
if err := VerifyConfig(config); err != nil {
return nil, err
}
return newSession(config, conn, false), nil
}
// Client is used to initialize a new client-side connection.
func Client(conn io.ReadWriteCloser, config *Config) (*Session, error) {
if config == nil {
config = DefaultConfig()
}
if err := VerifyConfig(config); err != nil {
return nil, err
}
return newSession(config, conn, true), nil
}

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@ -1,69 +0,0 @@
package smux
import (
"bytes"
"testing"
)
type buffer struct {
bytes.Buffer
}
func (b *buffer) Close() error {
b.Buffer.Reset()
return nil
}
func TestConfig(t *testing.T) {
VerifyConfig(DefaultConfig())
config := DefaultConfig()
config.KeepAliveInterval = 0
err := VerifyConfig(config)
t.Log(err)
if err == nil {
t.Fatal(err)
}
config = DefaultConfig()
config.KeepAliveInterval = 10
config.KeepAliveTimeout = 5
err = VerifyConfig(config)
t.Log(err)
if err == nil {
t.Fatal(err)
}
config = DefaultConfig()
config.MaxFrameSize = 0
err = VerifyConfig(config)
t.Log(err)
if err == nil {
t.Fatal(err)
}
config = DefaultConfig()
config.MaxFrameSize = 65536
err = VerifyConfig(config)
t.Log(err)
if err == nil {
t.Fatal(err)
}
config = DefaultConfig()
config.MaxReceiveBuffer = 0
err = VerifyConfig(config)
t.Log(err)
if err == nil {
t.Fatal(err)
}
var bts buffer
if _, err := Server(&bts, config); err == nil {
t.Fatal("server started with wrong config")
}
if _, err := Client(&bts, config); err == nil {
t.Fatal("client started with wrong config")
}
}

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@ -1,353 +0,0 @@
package smux
import (
"encoding/binary"
"io"
"sync"
"sync/atomic"
"time"
"github.com/pkg/errors"
)
const (
defaultAcceptBacklog = 1024
)
const (
errBrokenPipe = "broken pipe"
errInvalidProtocol = "invalid protocol version"
errGoAway = "stream id overflows, should start a new connection"
)
type writeRequest struct {
frame Frame
result chan writeResult
}
type writeResult struct {
n int
err error
}
// Session defines a multiplexed connection for streams
type Session struct {
conn io.ReadWriteCloser
config *Config
nextStreamID uint32 // next stream identifier
nextStreamIDLock sync.Mutex
bucket int32 // token bucket
bucketNotify chan struct{} // used for waiting for tokens
streams map[uint32]*Stream // all streams in this session
streamLock sync.Mutex // locks streams
die chan struct{} // flag session has died
dieLock sync.Mutex
chAccepts chan *Stream
dataReady int32 // flag data has arrived
goAway int32 // flag id exhausted
deadline atomic.Value
writes chan writeRequest
}
func newSession(config *Config, conn io.ReadWriteCloser, client bool) *Session {
s := new(Session)
s.die = make(chan struct{})
s.conn = conn
s.config = config
s.streams = make(map[uint32]*Stream)
s.chAccepts = make(chan *Stream, defaultAcceptBacklog)
s.bucket = int32(config.MaxReceiveBuffer)
s.bucketNotify = make(chan struct{}, 1)
s.writes = make(chan writeRequest)
if client {
s.nextStreamID = 1
} else {
s.nextStreamID = 0
}
go s.recvLoop()
go s.sendLoop()
go s.keepalive()
return s
}
// OpenStream is used to create a new stream
func (s *Session) OpenStream() (*Stream, error) {
if s.IsClosed() {
return nil, errors.New(errBrokenPipe)
}
// generate stream id
s.nextStreamIDLock.Lock()
if s.goAway > 0 {
s.nextStreamIDLock.Unlock()
return nil, errors.New(errGoAway)
}
s.nextStreamID += 2
sid := s.nextStreamID
if sid == sid%2 { // stream-id overflows
s.goAway = 1
s.nextStreamIDLock.Unlock()
return nil, errors.New(errGoAway)
}
s.nextStreamIDLock.Unlock()
stream := newStream(sid, s.config.MaxFrameSize, s)
if _, err := s.writeFrame(newFrame(cmdSYN, sid)); err != nil {
return nil, errors.Wrap(err, "writeFrame")
}
s.streamLock.Lock()
s.streams[sid] = stream
s.streamLock.Unlock()
return stream, nil
}
// AcceptStream is used to block until the next available stream
// is ready to be accepted.
func (s *Session) AcceptStream() (*Stream, error) {
var deadline <-chan time.Time
if d, ok := s.deadline.Load().(time.Time); ok && !d.IsZero() {
timer := time.NewTimer(d.Sub(time.Now()))
defer timer.Stop()
deadline = timer.C
}
select {
case stream := <-s.chAccepts:
return stream, nil
case <-deadline:
return nil, errTimeout
case <-s.die:
return nil, errors.New(errBrokenPipe)
}
}
// Close is used to close the session and all streams.
func (s *Session) Close() (err error) {
s.dieLock.Lock()
select {
case <-s.die:
s.dieLock.Unlock()
return errors.New(errBrokenPipe)
default:
close(s.die)
s.dieLock.Unlock()
s.streamLock.Lock()
for k := range s.streams {
s.streams[k].sessionClose()
}
s.streamLock.Unlock()
s.notifyBucket()
return s.conn.Close()
}
}
// notifyBucket notifies recvLoop that bucket is available
func (s *Session) notifyBucket() {
select {
case s.bucketNotify <- struct{}{}:
default:
}
}
// IsClosed does a safe check to see if we have shutdown
func (s *Session) IsClosed() bool {
select {
case <-s.die:
return true
default:
return false
}
}
// NumStreams returns the number of currently open streams
func (s *Session) NumStreams() int {
if s.IsClosed() {
return 0
}
s.streamLock.Lock()
defer s.streamLock.Unlock()
return len(s.streams)
}
// SetDeadline sets a deadline used by Accept* calls.
// A zero time value disables the deadline.
func (s *Session) SetDeadline(t time.Time) error {
s.deadline.Store(t)
return nil
}
// notify the session that a stream has closed
func (s *Session) streamClosed(sid uint32) {
s.streamLock.Lock()
if n := s.streams[sid].recycleTokens(); n > 0 { // return remaining tokens to the bucket
if atomic.AddInt32(&s.bucket, int32(n)) > 0 {
s.notifyBucket()
}
}
delete(s.streams, sid)
s.streamLock.Unlock()
}
// returnTokens is called by stream to return token after read
func (s *Session) returnTokens(n int) {
if atomic.AddInt32(&s.bucket, int32(n)) > 0 {
s.notifyBucket()
}
}
// session read a frame from underlying connection
// it's data is pointed to the input buffer
func (s *Session) readFrame(buffer []byte) (f Frame, err error) {
if _, err := io.ReadFull(s.conn, buffer[:headerSize]); err != nil {
return f, errors.Wrap(err, "readFrame")
}
dec := rawHeader(buffer)
if dec.Version() != version {
return f, errors.New(errInvalidProtocol)
}
f.ver = dec.Version()
f.cmd = dec.Cmd()
f.sid = dec.StreamID()
if length := dec.Length(); length > 0 {
if _, err := io.ReadFull(s.conn, buffer[headerSize:headerSize+length]); err != nil {
return f, errors.Wrap(err, "readFrame")
}
f.data = buffer[headerSize : headerSize+length]
}
return f, nil
}
// recvLoop keeps on reading from underlying connection if tokens are available
func (s *Session) recvLoop() {
buffer := make([]byte, (1<<16)+headerSize)
for {
for atomic.LoadInt32(&s.bucket) <= 0 && !s.IsClosed() {
<-s.bucketNotify
}
if f, err := s.readFrame(buffer); err == nil {
atomic.StoreInt32(&s.dataReady, 1)
switch f.cmd {
case cmdNOP:
case cmdSYN:
s.streamLock.Lock()
if _, ok := s.streams[f.sid]; !ok {
stream := newStream(f.sid, s.config.MaxFrameSize, s)
s.streams[f.sid] = stream
select {
case s.chAccepts <- stream:
case <-s.die:
}
}
s.streamLock.Unlock()
case cmdFIN:
s.streamLock.Lock()
if stream, ok := s.streams[f.sid]; ok {
stream.markRST()
stream.notifyReadEvent()
}
s.streamLock.Unlock()
case cmdPSH:
s.streamLock.Lock()
if stream, ok := s.streams[f.sid]; ok {
atomic.AddInt32(&s.bucket, -int32(len(f.data)))
stream.pushBytes(f.data)
stream.notifyReadEvent()
}
s.streamLock.Unlock()
default:
s.Close()
return
}
} else {
s.Close()
return
}
}
}
func (s *Session) keepalive() {
tickerPing := time.NewTicker(s.config.KeepAliveInterval)
tickerTimeout := time.NewTicker(s.config.KeepAliveTimeout)
defer tickerPing.Stop()
defer tickerTimeout.Stop()
for {
select {
case <-tickerPing.C:
s.writeFrame(newFrame(cmdNOP, 0))
s.notifyBucket() // force a signal to the recvLoop
case <-tickerTimeout.C:
if !atomic.CompareAndSwapInt32(&s.dataReady, 1, 0) {
s.Close()
return
}
case <-s.die:
return
}
}
}
func (s *Session) sendLoop() {
buf := make([]byte, (1<<16)+headerSize)
for {
select {
case <-s.die:
return
case request, ok := <-s.writes:
if !ok {
continue
}
buf[0] = request.frame.ver
buf[1] = request.frame.cmd
binary.LittleEndian.PutUint16(buf[2:], uint16(len(request.frame.data)))
binary.LittleEndian.PutUint32(buf[4:], request.frame.sid)
copy(buf[headerSize:], request.frame.data)
n, err := s.conn.Write(buf[:headerSize+len(request.frame.data)])
n -= headerSize
if n < 0 {
n = 0
}
result := writeResult{
n: n,
err: err,
}
request.result <- result
close(request.result)
}
}
}
// writeFrame writes the frame to the underlying connection
// and returns the number of bytes written if successful
func (s *Session) writeFrame(f Frame) (n int, err error) {
req := writeRequest{
frame: f,
result: make(chan writeResult, 1),
}
select {
case <-s.die:
return 0, errors.New(errBrokenPipe)
case s.writes <- req:
}
result := <-req.result
return result.n, result.err
}

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@ -1,667 +0,0 @@
package smux
import (
crand "crypto/rand"
"encoding/binary"
"fmt"
"io"
"log"
"math/rand"
"net"
"net/http"
_ "net/http/pprof"
"strings"
"sync"
"testing"
"time"
)
func init() {
go func() {
log.Println(http.ListenAndServe("localhost:6060", nil))
}()
log.SetFlags(log.LstdFlags | log.Lshortfile)
ln, err := net.Listen("tcp", "127.0.0.1:19999")
if err != nil {
// handle error
panic(err)
}
go func() {
for {
conn, err := ln.Accept()
if err != nil {
// handle error
}
go handleConnection(conn)
}
}()
}
func handleConnection(conn net.Conn) {
session, _ := Server(conn, nil)
for {
if stream, err := session.AcceptStream(); err == nil {
go func(s io.ReadWriteCloser) {
buf := make([]byte, 65536)
for {
n, err := s.Read(buf)
if err != nil {
return
}
s.Write(buf[:n])
}
}(stream)
} else {
return
}
}
}
func TestEcho(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
const N = 100
buf := make([]byte, 10)
var sent string
var received string
for i := 0; i < N; i++ {
msg := fmt.Sprintf("hello%v", i)
stream.Write([]byte(msg))
sent += msg
if n, err := stream.Read(buf); err != nil {
t.Fatal(err)
} else {
received += string(buf[:n])
}
}
if sent != received {
t.Fatal("data mimatch")
}
session.Close()
}
func TestSpeed(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
t.Log(stream.LocalAddr(), stream.RemoteAddr())
start := time.Now()
var wg sync.WaitGroup
wg.Add(1)
go func() {
buf := make([]byte, 1024*1024)
nrecv := 0
for {
n, err := stream.Read(buf)
if err != nil {
t.Fatal(err)
break
} else {
nrecv += n
if nrecv == 4096*4096 {
break
}
}
}
stream.Close()
t.Log("time for 16MB rtt", time.Since(start))
wg.Done()
}()
msg := make([]byte, 8192)
for i := 0; i < 2048; i++ {
stream.Write(msg)
}
wg.Wait()
session.Close()
}
func TestParallel(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
par := 1000
messages := 100
var wg sync.WaitGroup
wg.Add(par)
for i := 0; i < par; i++ {
stream, _ := session.OpenStream()
go func(s *Stream) {
buf := make([]byte, 20)
for j := 0; j < messages; j++ {
msg := fmt.Sprintf("hello%v", j)
s.Write([]byte(msg))
if _, err := s.Read(buf); err != nil {
break
}
}
s.Close()
wg.Done()
}(stream)
}
t.Log("created", session.NumStreams(), "streams")
wg.Wait()
session.Close()
}
func TestCloseThenOpen(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
session.Close()
if _, err := session.OpenStream(); err == nil {
t.Fatal("opened after close")
}
}
func TestStreamDoubleClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
stream.Close()
if err := stream.Close(); err == nil {
t.Log("double close doesn't return error")
}
session.Close()
}
func TestConcurrentClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
numStreams := 100
streams := make([]*Stream, 0, numStreams)
var wg sync.WaitGroup
wg.Add(numStreams)
for i := 0; i < 100; i++ {
stream, _ := session.OpenStream()
streams = append(streams, stream)
}
for _, s := range streams {
stream := s
go func() {
stream.Close()
wg.Done()
}()
}
session.Close()
wg.Wait()
}
func TestTinyReadBuffer(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
const N = 100
tinybuf := make([]byte, 6)
var sent string
var received string
for i := 0; i < N; i++ {
msg := fmt.Sprintf("hello%v", i)
sent += msg
nsent, err := stream.Write([]byte(msg))
if err != nil {
t.Fatal("cannot write")
}
nrecv := 0
for nrecv < nsent {
if n, err := stream.Read(tinybuf); err == nil {
nrecv += n
received += string(tinybuf[:n])
} else {
t.Fatal("cannot read with tiny buffer")
}
}
}
if sent != received {
t.Fatal("data mimatch")
}
session.Close()
}
func TestIsClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
session.Close()
if session.IsClosed() != true {
t.Fatal("still open after close")
}
}
func TestKeepAliveTimeout(t *testing.T) {
ln, err := net.Listen("tcp", "127.0.0.1:29999")
if err != nil {
// handle error
panic(err)
}
go func() {
ln.Accept()
}()
cli, err := net.Dial("tcp", "127.0.0.1:29999")
if err != nil {
t.Fatal(err)
}
config := DefaultConfig()
config.KeepAliveInterval = time.Second
config.KeepAliveTimeout = 2 * time.Second
session, _ := Client(cli, config)
<-time.After(3 * time.Second)
if session.IsClosed() != true {
t.Fatal("keepalive-timeout failed")
}
}
func TestServerEcho(t *testing.T) {
ln, err := net.Listen("tcp", "127.0.0.1:39999")
if err != nil {
// handle error
panic(err)
}
go func() {
if conn, err := ln.Accept(); err == nil {
session, _ := Server(conn, nil)
if stream, err := session.OpenStream(); err == nil {
const N = 100
buf := make([]byte, 10)
for i := 0; i < N; i++ {
msg := fmt.Sprintf("hello%v", i)
stream.Write([]byte(msg))
if n, err := stream.Read(buf); err != nil {
t.Fatal(err)
} else if string(buf[:n]) != msg {
t.Fatal(err)
}
}
stream.Close()
} else {
t.Fatal(err)
}
} else {
t.Fatal(err)
}
}()
cli, err := net.Dial("tcp", "127.0.0.1:39999")
if err != nil {
t.Fatal(err)
}
if session, err := Client(cli, nil); err == nil {
if stream, err := session.AcceptStream(); err == nil {
buf := make([]byte, 65536)
for {
n, err := stream.Read(buf)
if err != nil {
break
}
stream.Write(buf[:n])
}
} else {
t.Fatal(err)
}
} else {
t.Fatal(err)
}
}
func TestSendWithoutRecv(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
const N = 100
for i := 0; i < N; i++ {
msg := fmt.Sprintf("hello%v", i)
stream.Write([]byte(msg))
}
buf := make([]byte, 1)
if _, err := stream.Read(buf); err != nil {
t.Fatal(err)
}
stream.Close()
}
func TestWriteAfterClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
stream.Close()
if _, err := stream.Write([]byte("write after close")); err == nil {
t.Fatal("write after close failed")
}
}
func TestReadStreamAfterSessionClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
session.Close()
buf := make([]byte, 10)
if _, err := stream.Read(buf); err != nil {
t.Log(err)
} else {
t.Fatal("read stream after session close succeeded")
}
}
func TestWriteStreamAfterConnectionClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
session.conn.Close()
if _, err := stream.Write([]byte("write after connection close")); err == nil {
t.Fatal("write after connection close failed")
}
}
func TestNumStreamAfterClose(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
if _, err := session.OpenStream(); err == nil {
if session.NumStreams() != 1 {
t.Fatal("wrong number of streams after opened")
}
session.Close()
if session.NumStreams() != 0 {
t.Fatal("wrong number of streams after session closed")
}
} else {
t.Fatal(err)
}
cli.Close()
}
func TestRandomFrame(t *testing.T) {
// pure random
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
for i := 0; i < 100; i++ {
rnd := make([]byte, rand.Uint32()%1024)
io.ReadFull(crand.Reader, rnd)
session.conn.Write(rnd)
}
cli.Close()
// double syn
cli, err = net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ = Client(cli, nil)
for i := 0; i < 100; i++ {
f := newFrame(cmdSYN, 1000)
session.writeFrame(f)
}
cli.Close()
// random cmds
cli, err = net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
allcmds := []byte{cmdSYN, cmdFIN, cmdPSH, cmdNOP}
session, _ = Client(cli, nil)
for i := 0; i < 100; i++ {
f := newFrame(allcmds[rand.Int()%len(allcmds)], rand.Uint32())
session.writeFrame(f)
}
cli.Close()
// random cmds & sids
cli, err = net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ = Client(cli, nil)
for i := 0; i < 100; i++ {
f := newFrame(byte(rand.Uint32()), rand.Uint32())
session.writeFrame(f)
}
cli.Close()
// random version
cli, err = net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ = Client(cli, nil)
for i := 0; i < 100; i++ {
f := newFrame(byte(rand.Uint32()), rand.Uint32())
f.ver = byte(rand.Uint32())
session.writeFrame(f)
}
cli.Close()
// incorrect size
cli, err = net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ = Client(cli, nil)
f := newFrame(byte(rand.Uint32()), rand.Uint32())
rnd := make([]byte, rand.Uint32()%1024)
io.ReadFull(crand.Reader, rnd)
f.data = rnd
buf := make([]byte, headerSize+len(f.data))
buf[0] = f.ver
buf[1] = f.cmd
binary.LittleEndian.PutUint16(buf[2:], uint16(len(rnd)+1)) /// incorrect size
binary.LittleEndian.PutUint32(buf[4:], f.sid)
copy(buf[headerSize:], f.data)
session.conn.Write(buf)
t.Log(rawHeader(buf))
cli.Close()
}
func TestReadDeadline(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
const N = 100
buf := make([]byte, 10)
var readErr error
for i := 0; i < N; i++ {
msg := fmt.Sprintf("hello%v", i)
stream.Write([]byte(msg))
stream.SetReadDeadline(time.Now().Add(-1 * time.Minute))
if _, readErr = stream.Read(buf); readErr != nil {
break
}
}
if readErr != nil {
if !strings.Contains(readErr.Error(), "i/o timeout") {
t.Fatalf("Wrong error: %v", readErr)
}
} else {
t.Fatal("No error when reading with past deadline")
}
session.Close()
}
func TestWriteDeadline(t *testing.T) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
t.Fatal(err)
}
session, _ := Client(cli, nil)
stream, _ := session.OpenStream()
buf := make([]byte, 10)
var writeErr error
for {
stream.SetWriteDeadline(time.Now().Add(-1 * time.Minute))
if _, writeErr = stream.Write(buf); writeErr != nil {
if !strings.Contains(writeErr.Error(), "i/o timeout") {
t.Fatalf("Wrong error: %v", writeErr)
}
break
}
}
session.Close()
}
func BenchmarkAcceptClose(b *testing.B) {
cli, err := net.Dial("tcp", "127.0.0.1:19999")
if err != nil {
b.Fatal(err)
}
session, _ := Client(cli, nil)
for i := 0; i < b.N; i++ {
if stream, err := session.OpenStream(); err == nil {
stream.Close()
} else {
b.Fatal(err)
}
}
}
func BenchmarkConnSmux(b *testing.B) {
cs, ss, err := getSmuxStreamPair()
if err != nil {
b.Fatal(err)
}
defer cs.Close()
defer ss.Close()
bench(b, cs, ss)
}
func BenchmarkConnTCP(b *testing.B) {
cs, ss, err := getTCPConnectionPair()
if err != nil {
b.Fatal(err)
}
defer cs.Close()
defer ss.Close()
bench(b, cs, ss)
}
func getSmuxStreamPair() (*Stream, *Stream, error) {
c1, c2, err := getTCPConnectionPair()
if err != nil {
return nil, nil, err
}
s, err := Server(c2, nil)
if err != nil {
return nil, nil, err
}
c, err := Client(c1, nil)
if err != nil {
return nil, nil, err
}
var ss *Stream
done := make(chan error)
go func() {
var rerr error
ss, rerr = s.AcceptStream()
done <- rerr
close(done)
}()
cs, err := c.OpenStream()
if err != nil {
return nil, nil, err
}
err = <-done
if err != nil {
return nil, nil, err
}
return cs, ss, nil
}
func getTCPConnectionPair() (net.Conn, net.Conn, error) {
lst, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
return nil, nil, err
}
var conn0 net.Conn
var err0 error
done := make(chan struct{})
go func() {
conn0, err0 = lst.Accept()
close(done)
}()
conn1, err := net.Dial("tcp", lst.Addr().String())
if err != nil {
return nil, nil, err
}
<-done
if err0 != nil {
return nil, nil, err0
}
return conn0, conn1, nil
}
func bench(b *testing.B, rd io.Reader, wr io.Writer) {
buf := make([]byte, 128*1024)
buf2 := make([]byte, 128*1024)
b.SetBytes(128 * 1024)
b.ResetTimer()
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
count := 0
for {
n, _ := rd.Read(buf2)
count += n
if count == 128*1024*b.N {
return
}
}
}()
for i := 0; i < b.N; i++ {
wr.Write(buf)
}
wg.Wait()
}

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@ -1,261 +0,0 @@
package smux
import (
"bytes"
"io"
"net"
"sync"
"sync/atomic"
"time"
"github.com/pkg/errors"
)
// Stream implements net.Conn
type Stream struct {
id uint32
rstflag int32
sess *Session
buffer bytes.Buffer
bufferLock sync.Mutex
frameSize int
chReadEvent chan struct{} // notify a read event
die chan struct{} // flag the stream has closed
dieLock sync.Mutex
readDeadline atomic.Value
writeDeadline atomic.Value
}
// newStream initiates a Stream struct
func newStream(id uint32, frameSize int, sess *Session) *Stream {
s := new(Stream)
s.id = id
s.chReadEvent = make(chan struct{}, 1)
s.frameSize = frameSize
s.sess = sess
s.die = make(chan struct{})
return s
}
// ID returns the unique stream ID.
func (s *Stream) ID() uint32 {
return s.id
}
// Read implements net.Conn
func (s *Stream) Read(b []byte) (n int, err error) {
var deadline <-chan time.Time
if d, ok := s.readDeadline.Load().(time.Time); ok && !d.IsZero() {
timer := time.NewTimer(d.Sub(time.Now()))
defer timer.Stop()
deadline = timer.C
}
READ:
select {
case <-s.die:
return 0, errors.New(errBrokenPipe)
case <-deadline:
return n, errTimeout
default:
}
s.bufferLock.Lock()
n, err = s.buffer.Read(b)
s.bufferLock.Unlock()
if n > 0 {
s.sess.returnTokens(n)
return n, nil
} else if atomic.LoadInt32(&s.rstflag) == 1 {
_ = s.Close()
return 0, io.EOF
}
select {
case <-s.chReadEvent:
goto READ
case <-deadline:
return n, errTimeout
case <-s.die:
return 0, errors.New(errBrokenPipe)
}
}
// Write implements net.Conn
func (s *Stream) Write(b []byte) (n int, err error) {
var deadline <-chan time.Time
if d, ok := s.writeDeadline.Load().(time.Time); ok && !d.IsZero() {
timer := time.NewTimer(d.Sub(time.Now()))
defer timer.Stop()
deadline = timer.C
}
select {
case <-s.die:
return 0, errors.New(errBrokenPipe)
default:
}
frames := s.split(b, cmdPSH, s.id)
sent := 0
for k := range frames {
req := writeRequest{
frame: frames[k],
result: make(chan writeResult, 1),
}
select {
case s.sess.writes <- req:
case <-s.die:
return sent, errors.New(errBrokenPipe)
case <-deadline:
return sent, errTimeout
}
select {
case result := <-req.result:
sent += result.n
if result.err != nil {
return sent, result.err
}
case <-s.die:
return sent, errors.New(errBrokenPipe)
case <-deadline:
return sent, errTimeout
}
}
return sent, nil
}
// Close implements net.Conn
func (s *Stream) Close() error {
s.dieLock.Lock()
select {
case <-s.die:
s.dieLock.Unlock()
return errors.New(errBrokenPipe)
default:
close(s.die)
s.dieLock.Unlock()
s.sess.streamClosed(s.id)
_, err := s.sess.writeFrame(newFrame(cmdFIN, s.id))
return err
}
}
// SetReadDeadline sets the read deadline as defined by
// net.Conn.SetReadDeadline.
// A zero time value disables the deadline.
func (s *Stream) SetReadDeadline(t time.Time) error {
s.readDeadline.Store(t)
return nil
}
// SetWriteDeadline sets the write deadline as defined by
// net.Conn.SetWriteDeadline.
// A zero time value disables the deadline.
func (s *Stream) SetWriteDeadline(t time.Time) error {
s.writeDeadline.Store(t)
return nil
}
// SetDeadline sets both read and write deadlines as defined by
// net.Conn.SetDeadline.
// A zero time value disables the deadlines.
func (s *Stream) SetDeadline(t time.Time) error {
if err := s.SetReadDeadline(t); err != nil {
return err
}
if err := s.SetWriteDeadline(t); err != nil {
return err
}
return nil
}
// session closes the stream
func (s *Stream) sessionClose() {
s.dieLock.Lock()
defer s.dieLock.Unlock()
select {
case <-s.die:
default:
close(s.die)
}
}
// LocalAddr satisfies net.Conn interface
func (s *Stream) LocalAddr() net.Addr {
if ts, ok := s.sess.conn.(interface {
LocalAddr() net.Addr
}); ok {
return ts.LocalAddr()
}
return nil
}
// RemoteAddr satisfies net.Conn interface
func (s *Stream) RemoteAddr() net.Addr {
if ts, ok := s.sess.conn.(interface {
RemoteAddr() net.Addr
}); ok {
return ts.RemoteAddr()
}
return nil
}
// pushBytes a slice into buffer
func (s *Stream) pushBytes(p []byte) {
s.bufferLock.Lock()
s.buffer.Write(p)
s.bufferLock.Unlock()
}
// recycleTokens transform remaining bytes to tokens(will truncate buffer)
func (s *Stream) recycleTokens() (n int) {
s.bufferLock.Lock()
n = s.buffer.Len()
s.buffer.Reset()
s.bufferLock.Unlock()
return
}
// split large byte buffer into smaller frames, reference only
func (s *Stream) split(bts []byte, cmd byte, sid uint32) []Frame {
frames := make([]Frame, 0, len(bts)/s.frameSize+1)
for len(bts) > s.frameSize {
frame := newFrame(cmd, sid)
frame.data = bts[:s.frameSize]
bts = bts[s.frameSize:]
frames = append(frames, frame)
}
if len(bts) > 0 {
frame := newFrame(cmd, sid)
frame.data = bts
frames = append(frames, frame)
}
return frames
}
// notify read event
func (s *Stream) notifyReadEvent() {
select {
case s.chReadEvent <- struct{}{}:
default:
}
}
// mark this stream has been reset
func (s *Stream) markRST() {
atomic.StoreInt32(&s.rstflag, 1)
}
var errTimeout error = &timeoutError{}
type timeoutError struct{}
func (e *timeoutError) Error() string { return "i/o timeout" }
func (e *timeoutError) Timeout() bool { return true }
func (e *timeoutError) Temporary() bool { return true }