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(1)分离出连接服务器的逻辑 (2)新增client断线重连功能
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parent
793624c379
commit
f065562ec3
@ -1,26 +1,74 @@
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package main
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package main
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import (
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import (
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"encoding/json"
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"io"
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"io"
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"sync"
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"sync"
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"encoding/json"
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"time"
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"frp/pkg/models"
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"frp/pkg/models"
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"frp/pkg/utils/conn"
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"frp/pkg/utils/conn"
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"frp/pkg/utils/log"
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"frp/pkg/utils/log"
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)
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)
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// 重连时的间隔时间区间
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const (
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sleepMinDuration = 1
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sleepMaxDuration = 60
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)
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func ControlProcess(cli *models.ProxyClient, wait *sync.WaitGroup) {
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func ControlProcess(cli *models.ProxyClient, wait *sync.WaitGroup) {
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defer wait.Done()
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defer wait.Done()
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c := &conn.Conn{}
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c := loginToServer(cli)
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err := c.ConnectServer(ServerAddr, ServerPort)
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if c == nil {
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if err != nil {
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log.Error("ProxyName [%s], connect to server failed!", cli.Name)
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log.Error("ProxyName [%s], connect to server [%s:%d] error, %v", cli.Name, ServerAddr, ServerPort, err)
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return
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return
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}
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}
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defer c.Close()
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defer c.Close()
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for {
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// ignore response content now
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_, err := c.ReadLine()
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if err == io.EOF {
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// reconnect when disconnect
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log.Debug("ProxyName [%s], server close this control conn", cli.Name)
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var sleepTime time.Duration = 1
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for {
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log.Debug("ProxyName [%s], try to reconnect to server[%s:%d]...", cli.Name, ServerAddr, ServerPort)
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tmpConn := loginToServer(cli)
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if tmpConn != nil {
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c.Close()
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c = tmpConn
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break
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}
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if sleepTime < 60 {
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sleepTime++
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}
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time.Sleep(sleepTime * time.Second)
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}
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continue
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} else if err != nil {
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log.Warn("ProxyName [%s], read from server error, %v", cli.Name, err)
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continue
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}
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cli.StartTunnel(ServerAddr, ServerPort)
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}
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}
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func loginToServer(cli *models.ProxyClient) (connection *conn.Conn) {
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c := &conn.Conn{}
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connection = nil
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for i := 0; i < 1; i++ { // ZWF: 此处的for作为控制流使用
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err := c.ConnectServer(ServerAddr, ServerPort)
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if err != nil {
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log.Error("ProxyName [%s], connect to server [%s:%d] error, %v", cli.Name, ServerAddr, ServerPort, err)
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break
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}
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req := &models.ClientCtlReq{
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req := &models.ClientCtlReq{
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Type: models.ControlConn,
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Type: models.ControlConn,
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ProxyName: cli.Name,
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ProxyName: cli.Name,
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@ -30,38 +78,33 @@ func ControlProcess(cli *models.ProxyClient, wait *sync.WaitGroup) {
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err = c.Write(string(buf) + "\n")
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err = c.Write(string(buf) + "\n")
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if err != nil {
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if err != nil {
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log.Error("ProxyName [%s], write to server error, %v", cli.Name, err)
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log.Error("ProxyName [%s], write to server error, %v", cli.Name, err)
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return
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break
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}
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}
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res, err := c.ReadLine()
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res, err := c.ReadLine()
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if err != nil {
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if err != nil {
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log.Error("ProxyName [%s], read from server error, %v", cli.Name, err)
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log.Error("ProxyName [%s], read from server error, %v", cli.Name, err)
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return
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break
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}
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}
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log.Debug("ProxyName [%s], read [%s]", cli.Name, res)
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log.Debug("ProxyName [%s], read [%s]", cli.Name, res)
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clientCtlRes := &models.ClientCtlRes{}
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clientCtlRes := &models.ClientCtlRes{}
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if err = json.Unmarshal([]byte(res), &clientCtlRes); err != nil {
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if err = json.Unmarshal([]byte(res), &clientCtlRes); err != nil {
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log.Error("ProxyName [%s], format server response error, %v", cli.Name, err)
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log.Error("ProxyName [%s], format server response error, %v", cli.Name, err)
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return
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break
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}
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}
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if clientCtlRes.Code != 0 {
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if clientCtlRes.Code != 0 {
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log.Error("ProxyName [%s], start proxy error, %s", cli.Name, clientCtlRes.Msg)
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log.Error("ProxyName [%s], start proxy error, %s", cli.Name, clientCtlRes.Msg)
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break
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}
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connection = c
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}
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if connection == nil {
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c.Close()
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}
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return
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return
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}
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}
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for {
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// ignore response content now
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_, err := c.ReadLine()
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if err == io.EOF {
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log.Debug("ProxyName [%s], server close this control conn", cli.Name)
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break
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} else if err != nil {
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log.Warn("ProxyName [%s], read from server error, %v", cli.Name, err)
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continue
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}
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cli.StartTunnel(ServerAddr, ServerPort)
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}
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}
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