package models import ( "container/list" "sync" "frp/pkg/utils/conn" "frp/pkg/utils/log" ) const ( Idle = iota Working ) type ProxyServer struct { Name string Passwd string BindAddr string ListenPort int64 Status int64 Listener *conn.Listener // accept new connection from remote users CtlMsgChan chan int64 // every time accept a new user conn, put "1" to the channel StopBlockChan chan int64 // put any number to the channel, if you want to stop wait user conn CliConnChan chan *conn.Conn // get client conns from control goroutine UserConnList *list.List // store user conns Mutex sync.Mutex } func (p *ProxyServer) Init() { p.Status = Idle p.CtlMsgChan = make(chan int64) p.StopBlockChan = make(chan int64) p.CliConnChan = make(chan *conn.Conn) p.UserConnList = list.New() } func (p *ProxyServer) Lock() { p.Mutex.Lock() } func (p *ProxyServer) Unlock() { p.Mutex.Unlock() } // start listening for user conns func (p *ProxyServer) Start() (err error) { p.Listener, err = conn.Listen(p.BindAddr, p.ListenPort) if err != nil { return err } p.Status = Working // start a goroutine for listener go func() { for { // block c := p.Listener.GetConn() log.Debug("ProxyName [%s], get one new user conn [%s]", p.Name, c.GetRemoteAddr()) // put to list p.Lock() if p.Status != Working { log.Debug("ProxyName [%s] is not working, new user conn close", p.Name) c.Close() p.Unlock() return } p.UserConnList.PushBack(c) p.Unlock() // put msg to control conn p.CtlMsgChan <- 1 } }() // start another goroutine for join two conns from client and user go func() { for { cliConn := <-p.CliConnChan p.Lock() element := p.UserConnList.Front() var userConn *conn.Conn if element != nil { userConn = element.Value.(*conn.Conn) p.UserConnList.Remove(element) } else { cliConn.Close() continue } p.Unlock() // msg will transfer to another without modifying log.Debug("Join two conns, (l[%s] r[%s]) (l[%s] r[%s])", cliConn.GetLocalAddr(), cliConn.GetRemoteAddr(), userConn.GetLocalAddr(), userConn.GetRemoteAddr()) go conn.Join(cliConn, userConn) } }() return nil } func (p *ProxyServer) Close() { p.Lock() p.Status = Idle p.CtlMsgChan = make(chan int64) p.CliConnChan = make(chan *conn.Conn) p.UserConnList = list.New() p.Unlock() } func (p *ProxyServer) WaitUserConn() (res int64, isStop bool) { select { case res = <-p.CtlMsgChan: return res, false case <-p.StopBlockChan: return 0, true } } func (p *ProxyServer) StopWaitUserConn() { p.StopBlockChan <- 1 }