// Copyright 2017 fatedier, fatedier@gmail.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package client import ( "fmt" "io" "runtime" "sync" "time" "github.com/fatedier/frp/models/config" "github.com/fatedier/frp/models/msg" "github.com/fatedier/frp/utils/crypto" "github.com/fatedier/frp/utils/errors" "github.com/fatedier/frp/utils/log" frpNet "github.com/fatedier/frp/utils/net" "github.com/fatedier/frp/utils/util" "github.com/fatedier/frp/utils/version" "github.com/xtaci/smux" ) const ( connReadTimeout time.Duration = 10 * time.Second ) type Control struct { // frpc service svr *Service // login message to server loginMsg *msg.Login // proxy configures pxyCfgs map[string]config.ProxyConf // proxies proxies map[string]Proxy // vistor configures vistorCfgs map[string]config.ProxyConf // vistors vistors map[string]Vistor // control connection conn frpNet.Conn // tcp stream multiplexing, if enabled session *smux.Session // put a message in this channel to send it over control connection to server sendCh chan (msg.Message) // read from this channel to get the next message sent by server readCh chan (msg.Message) // run id got from server runId string // if we call close() in control, do not reconnect to server exit bool // goroutines can block by reading from this channel, it will be closed only in reader() when control connection is closed closedCh chan int // last time got the Pong message lastPong time.Time mu sync.RWMutex log.Logger } func NewControl(svr *Service, pxyCfgs map[string]config.ProxyConf, vistorCfgs map[string]config.ProxyConf) *Control { loginMsg := &msg.Login{ Arch: runtime.GOARCH, Os: runtime.GOOS, PoolCount: config.ClientCommonCfg.PoolCount, User: config.ClientCommonCfg.User, Version: version.Full(), } return &Control{ svr: svr, loginMsg: loginMsg, pxyCfgs: pxyCfgs, vistorCfgs: vistorCfgs, proxies: make(map[string]Proxy), vistors: make(map[string]Vistor), sendCh: make(chan msg.Message, 10), readCh: make(chan msg.Message, 10), closedCh: make(chan int), Logger: log.NewPrefixLogger(""), } } // 1. login // 2. start reader() writer() manager() // 3. connection closed // 4. In reader(): close closedCh and exit, controler() get it // 5. In controler(): close readCh and sendCh, manager() and writer() will exit // 6. In controler(): ini readCh, sendCh, closedCh // 7. In controler(): start new reader(), writer(), manager() // controler() will keep running func (ctl *Control) Run() (err error) { for { err = ctl.login() if err != nil { ctl.Warn("login to server failed: %v", err) // if login_fail_exit is true, just exit this program // otherwise sleep a while and continues relogin to server if config.ClientCommonCfg.LoginFailExit { return } else { time.Sleep(30 * time.Second) } } else { break } } go ctl.controler() go ctl.manager() go ctl.writer() go ctl.reader() // start all local vistors for _, cfg := range ctl.vistorCfgs { vistor := NewVistor(ctl, cfg) err = vistor.Run() if err != nil { vistor.Warn("start error: %v", err) continue } ctl.vistors[cfg.GetName()] = vistor vistor.Info("start vistor success") } // send NewProxy message for all configured proxies for _, cfg := range ctl.pxyCfgs { var newProxyMsg msg.NewProxy cfg.UnMarshalToMsg(&newProxyMsg) ctl.sendCh <- &newProxyMsg } return nil } func (ctl *Control) NewWorkConn() { workConn, err := ctl.connectServer() if err != nil { return } m := &msg.NewWorkConn{ RunId: ctl.getRunId(), } if err = msg.WriteMsg(workConn, m); err != nil { ctl.Warn("work connection write to server error: %v", err) workConn.Close() return } var startMsg msg.StartWorkConn if err = msg.ReadMsgInto(workConn, &startMsg); err != nil { ctl.Error("work connection closed, %v", err) workConn.Close() return } workConn.AddLogPrefix(startMsg.ProxyName) // dispatch this work connection to related proxy pxy, ok := ctl.getProxy(startMsg.ProxyName) if ok { workConn.Debug("start a new work connection, localAddr: %s remoteAddr: %s", workConn.LocalAddr().String(), workConn.RemoteAddr().String()) go pxy.InWorkConn(workConn) } else { workConn.Close() } } func (ctl *Control) Close() error { ctl.mu.Lock() ctl.exit = true err := errors.PanicToError(func() { for name, _ := range ctl.proxies { ctl.sendCh <- &msg.CloseProxy{ ProxyName: name, } } }) ctl.mu.Unlock() return err } func (ctl *Control) init() { ctl.sendCh = make(chan msg.Message, 10) ctl.readCh = make(chan msg.Message, 10) ctl.closedCh = make(chan int) } // login send a login message to server and wait for a loginResp message. func (ctl *Control) login() (err error) { if ctl.conn != nil { ctl.conn.Close() } if ctl.session != nil { ctl.session.Close() } conn, err := frpNet.ConnectServerByHttpProxy(config.ClientCommonCfg.HttpProxy, config.ClientCommonCfg.Protocol, fmt.Sprintf("%s:%d", config.ClientCommonCfg.ServerAddr, config.ClientCommonCfg.ServerPort)) if err != nil { return err } defer func() { if err != nil { conn.Close() } }() if config.ClientCommonCfg.TcpMux { session, errRet := smux.Client(conn, nil) if errRet != nil { return errRet } stream, errRet := session.OpenStream() if errRet != nil { session.Close() return errRet } conn = frpNet.WrapConn(stream) ctl.session = session } now := time.Now().Unix() ctl.loginMsg.PrivilegeKey = util.GetAuthKey(config.ClientCommonCfg.PrivilegeToken, now) ctl.loginMsg.Timestamp = now ctl.loginMsg.RunId = ctl.getRunId() if err = msg.WriteMsg(conn, ctl.loginMsg); err != nil { return err } var loginRespMsg msg.LoginResp conn.SetReadDeadline(time.Now().Add(connReadTimeout)) if err = msg.ReadMsgInto(conn, &loginRespMsg); err != nil { return err } conn.SetReadDeadline(time.Time{}) if loginRespMsg.Error != "" { err = fmt.Errorf("%s", loginRespMsg.Error) ctl.Error("%s", loginRespMsg.Error) return err } ctl.conn = conn // update runId got from server ctl.setRunId(loginRespMsg.RunId) config.ClientCommonCfg.ServerUdpPort = loginRespMsg.ServerUdpPort ctl.ClearLogPrefix() ctl.AddLogPrefix(loginRespMsg.RunId) ctl.Info("login to server success, get run id [%s], server udp port [%d]", loginRespMsg.RunId, loginRespMsg.ServerUdpPort) // login success, so we let closedCh available again ctl.closedCh = make(chan int) ctl.lastPong = time.Now() return nil } func (ctl *Control) connectServer() (conn frpNet.Conn, err error) { if config.ClientCommonCfg.TcpMux { stream, errRet := ctl.session.OpenStream() if errRet != nil { err = errRet ctl.Warn("start new connection to server error: %v", err) return } conn = frpNet.WrapConn(stream) } else { conn, err = frpNet.ConnectServerByHttpProxy(config.ClientCommonCfg.HttpProxy, config.ClientCommonCfg.Protocol, fmt.Sprintf("%s:%d", config.ClientCommonCfg.ServerAddr, config.ClientCommonCfg.ServerPort)) if err != nil { ctl.Warn("start new connection to server error: %v", err) return } } return } func (ctl *Control) reader() { defer func() { if err := recover(); err != nil { ctl.Error("panic error: %v", err) } }() defer close(ctl.closedCh) encReader := crypto.NewReader(ctl.conn, []byte(config.ClientCommonCfg.PrivilegeToken)) for { if m, err := msg.ReadMsg(encReader); err != nil { if err == io.EOF { ctl.Debug("read from control connection EOF") return } else { ctl.Warn("read error: %v", err) return } } else { ctl.readCh <- m } } } func (ctl *Control) writer() { encWriter, err := crypto.NewWriter(ctl.conn, []byte(config.ClientCommonCfg.PrivilegeToken)) if err != nil { ctl.conn.Error("crypto new writer error: %v", err) ctl.conn.Close() return } for { if m, ok := <-ctl.sendCh; !ok { ctl.Info("control writer is closing") return } else { if err := msg.WriteMsg(encWriter, m); err != nil { ctl.Warn("write message to control connection error: %v", err) return } } } } // manager handles all channel events and do corresponding process func (ctl *Control) manager() { defer func() { if err := recover(); err != nil { ctl.Error("panic error: %v", err) } }() hbSend := time.NewTicker(time.Duration(config.ClientCommonCfg.HeartBeatInterval) * time.Second) defer hbSend.Stop() hbCheck := time.NewTicker(time.Second) defer hbCheck.Stop() for { select { case <-hbSend.C: // send heartbeat to server ctl.Debug("send heartbeat to server") ctl.sendCh <- &msg.Ping{} case <-hbCheck.C: if time.Since(ctl.lastPong) > time.Duration(config.ClientCommonCfg.HeartBeatTimeout)*time.Second { ctl.Warn("heartbeat timeout") // let reader() stop ctl.conn.Close() return } case rawMsg, ok := <-ctl.readCh: if !ok { return } switch m := rawMsg.(type) { case *msg.ReqWorkConn: go ctl.NewWorkConn() case *msg.NewProxyResp: // Server will return NewProxyResp message to each NewProxy message. // Start a new proxy handler if no error got if m.Error != "" { ctl.Warn("[%s] start error: %s", m.ProxyName, m.Error) continue } cfg, ok := ctl.getProxyConf(m.ProxyName) if !ok { // it will never go to this branch now ctl.Warn("[%s] no proxy conf found", m.ProxyName) continue } oldPxy, ok := ctl.getProxy(m.ProxyName) if ok { oldPxy.Close() } pxy := NewProxy(ctl, cfg) if err := pxy.Run(); err != nil { ctl.Warn("[%s] proxy start running error: %v", m.ProxyName, err) ctl.sendCh <- &msg.CloseProxy{ ProxyName: m.ProxyName, } continue } ctl.addProxy(m.ProxyName, pxy) ctl.Info("[%s] start proxy success", m.ProxyName) case *msg.Pong: ctl.lastPong = time.Now() ctl.Debug("receive heartbeat from server") } } } } // controler keep watching closedCh, start a new connection if previous control connection is closed. // If controler is notified by closedCh, reader and writer and manager will exit, then recall these functions. func (ctl *Control) controler() { var err error maxDelayTime := 30 * time.Second delayTime := time.Second checkInterval := 10 * time.Second checkProxyTicker := time.NewTicker(checkInterval) for { select { case <-checkProxyTicker.C: // Every 10 seconds, check which proxy registered failed and reregister it to server. ctl.mu.RLock() for _, cfg := range ctl.pxyCfgs { if _, exist := ctl.proxies[cfg.GetName()]; !exist { ctl.Info("try to register proxy [%s]", cfg.GetName()) var newProxyMsg msg.NewProxy cfg.UnMarshalToMsg(&newProxyMsg) ctl.sendCh <- &newProxyMsg } } for _, cfg := range ctl.vistorCfgs { if _, exist := ctl.vistors[cfg.GetName()]; !exist { ctl.Info("try to start vistor [%s]", cfg.GetName()) vistor := NewVistor(ctl, cfg) err = vistor.Run() if err != nil { vistor.Warn("start error: %v", err) continue } ctl.vistors[cfg.GetName()] = vistor vistor.Info("start vistor success") } } ctl.mu.RUnlock() case _, ok := <-ctl.closedCh: // we won't get any variable from this channel if !ok { // close related channels close(ctl.readCh) close(ctl.sendCh) for _, pxy := range ctl.proxies { pxy.Close() } // if ctl.exit is true, just exit ctl.mu.RLock() exit := ctl.exit ctl.mu.RUnlock() if exit { return } time.Sleep(time.Second) // loop util reconnect to server success for { ctl.Info("try to reconnect to server...") err = ctl.login() if err != nil { ctl.Warn("reconnect to server error: %v", err) time.Sleep(delayTime) delayTime = delayTime * 2 if delayTime > maxDelayTime { delayTime = maxDelayTime } continue } // reconnect success, init the delayTime delayTime = time.Second break } // init related channels and variables ctl.init() // previous work goroutines should be closed and start them here go ctl.manager() go ctl.writer() go ctl.reader() // send NewProxy message for all configured proxies ctl.mu.RLock() for _, cfg := range ctl.pxyCfgs { var newProxyMsg msg.NewProxy cfg.UnMarshalToMsg(&newProxyMsg) ctl.sendCh <- &newProxyMsg } ctl.mu.RUnlock() checkProxyTicker.Stop() checkProxyTicker = time.NewTicker(checkInterval) } } } } func (ctl *Control) setRunId(runId string) { ctl.mu.Lock() defer ctl.mu.Unlock() ctl.runId = runId } func (ctl *Control) getRunId() string { ctl.mu.RLock() defer ctl.mu.RUnlock() return ctl.runId } func (ctl *Control) getProxy(name string) (pxy Proxy, ok bool) { ctl.mu.RLock() defer ctl.mu.RUnlock() pxy, ok = ctl.proxies[name] return } func (ctl *Control) addProxy(name string, pxy Proxy) { ctl.mu.Lock() defer ctl.mu.Unlock() ctl.proxies[name] = pxy } func (ctl *Control) getProxyConf(name string) (conf config.ProxyConf, ok bool) { ctl.mu.RLock() defer ctl.mu.RUnlock() conf, ok = ctl.pxyCfgs[name] return } func (ctl *Control) reloadConf(pxyCfgs map[string]config.ProxyConf, vistorCfgs map[string]config.ProxyConf) { ctl.mu.Lock() defer ctl.mu.Unlock() removedPxyNames := make([]string, 0) for name, oldCfg := range ctl.pxyCfgs { del := false cfg, ok := pxyCfgs[name] if !ok { del = true } else { if !oldCfg.Compare(cfg) { del = true } } if del { removedPxyNames = append(removedPxyNames, name) delete(ctl.pxyCfgs, name) if pxy, ok := ctl.proxies[name]; ok { pxy.Close() } delete(ctl.proxies, name) ctl.sendCh <- &msg.CloseProxy{ ProxyName: name, } } } ctl.Info("proxy removed: %v", removedPxyNames) addedPxyNames := make([]string, 0) for name, cfg := range pxyCfgs { if _, ok := ctl.pxyCfgs[name]; !ok { ctl.pxyCfgs[name] = cfg addedPxyNames = append(addedPxyNames, name) } } ctl.Info("proxy added: %v", addedPxyNames) removedVistorName := make([]string, 0) for name, oldVistorCfg := range ctl.vistorCfgs { del := false cfg, ok := vistorCfgs[name] if !ok { del = true } else { if !oldVistorCfg.Compare(cfg) { del = true } } if del { removedVistorName = append(removedVistorName, name) delete(ctl.vistorCfgs, name) if vistor, ok := ctl.vistors[name]; ok { vistor.Close() } delete(ctl.vistors, name) } } ctl.Info("vistor removed: %v", removedVistorName) addedVistorName := make([]string, 0) for name, vistorCfg := range vistorCfgs { if _, ok := ctl.vistorCfgs[name]; !ok { ctl.vistorCfgs[name] = vistorCfg addedVistorName = append(addedVistorName, name) } } ctl.Info("vistor added: %v", addedVistorName) }