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1. if client is offline, server will release all resources 2. use a graceful method to shutdown go net.Listeners 3. add closeFlag for Conn, so startHeartBeat func can exit correctly now
119 lines
2.8 KiB
Go
119 lines
2.8 KiB
Go
package main
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import (
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"encoding/json"
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"fmt"
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"io"
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"sync"
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"time"
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"github.com/fatedier/frp/models/client"
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"github.com/fatedier/frp/models/consts"
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"github.com/fatedier/frp/models/msg"
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"github.com/fatedier/frp/utils/conn"
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"github.com/fatedier/frp/utils/log"
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)
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var isHeartBeatContinue bool = true
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func ControlProcess(cli *client.ProxyClient, wait *sync.WaitGroup) {
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defer wait.Done()
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c, err := loginToServer(cli)
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if err != nil {
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log.Error("ProxyName [%s], connect to server failed!", cli.Name)
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return
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}
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defer c.Close()
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for {
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// ignore response content now
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_, err := c.ReadLine()
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if err == io.EOF {
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isHeartBeatContinue = false
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log.Debug("ProxyName [%s], server close this control conn", cli.Name)
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var sleepTime time.Duration = 1
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for {
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log.Debug("ProxyName [%s], try to reconnect to server[%s:%d]...", cli.Name, client.ServerAddr, client.ServerPort)
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tmpConn, err := loginToServer(cli)
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if err == nil {
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c.Close()
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c = tmpConn
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break
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}
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if sleepTime < 60 {
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sleepTime = sleepTime * 2
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}
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time.Sleep(sleepTime * time.Second)
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}
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continue
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} else if err != nil {
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log.Warn("ProxyName [%s], read from server error, %v", cli.Name, err)
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continue
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}
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cli.StartTunnel(client.ServerAddr, client.ServerPort)
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}
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}
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func loginToServer(cli *client.ProxyClient) (c *conn.Conn, err error) {
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c, err = conn.ConnectServer(client.ServerAddr, client.ServerPort)
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if err != nil {
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log.Error("ProxyName [%s], connect to server [%s:%d] error, %v", cli.Name, client.ServerAddr, client.ServerPort, err)
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return
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}
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req := &msg.ClientCtlReq{
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Type: consts.CtlConn,
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ProxyName: cli.Name,
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Passwd: cli.Passwd,
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}
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buf, _ := json.Marshal(req)
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err = c.Write(string(buf) + "\n")
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if err != nil {
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log.Error("ProxyName [%s], write to server error, %v", cli.Name, err)
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return
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}
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res, err := c.ReadLine()
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if err != nil {
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log.Error("ProxyName [%s], read from server error, %v", cli.Name, err)
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return
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}
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log.Debug("ProxyName [%s], read [%s]", cli.Name, res)
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clientCtlRes := &msg.ClientCtlRes{}
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if err = json.Unmarshal([]byte(res), &clientCtlRes); err != nil {
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log.Error("ProxyName [%s], format server response error, %v", cli.Name, err)
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return
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}
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if clientCtlRes.Code != 0 {
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log.Error("ProxyName [%s], start proxy error, %s", cli.Name, clientCtlRes.Msg)
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return c, fmt.Errorf("%s", clientCtlRes.Msg)
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}
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go startHeartBeat(c)
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log.Debug("ProxyName [%s], connect to server[%s:%d] success!", cli.Name, client.ServerAddr, client.ServerPort)
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return
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}
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func startHeartBeat(c *conn.Conn) {
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log.Debug("Start to send heartbeat")
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for {
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time.Sleep(time.Duration(client.HeartBeatInterval) * time.Second)
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if !c.IsClosed() {
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err := c.Write("\n")
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if err != nil {
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log.Error("Send hearbeat to server failed! Err:%s", err.Error())
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continue
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}
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} else {
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break
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}
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}
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log.Info("heartbeat exit")
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}
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