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26479cf92a
1. if client is offline, server will release all resources 2. use a graceful method to shutdown go net.Listeners 3. add closeFlag for Conn, so startHeartBeat func can exit correctly now
131 lines
2.7 KiB
Go
131 lines
2.7 KiB
Go
package server
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import (
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"container/list"
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"sync"
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"github.com/fatedier/frp/models/consts"
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"github.com/fatedier/frp/utils/conn"
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"github.com/fatedier/frp/utils/log"
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)
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type ProxyServer struct {
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Name string
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Passwd string
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BindAddr string
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ListenPort int64
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Status int64
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CliConnChan chan *conn.Conn // get client conns from control goroutine
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listener *conn.Listener // accept new connection from remote users
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ctlMsgChan chan int64 // every time accept a new user conn, put "1" to the channel
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userConnList *list.List // store user conns
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mutex sync.Mutex
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}
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func (p *ProxyServer) Init() {
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p.Status = consts.Idle
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p.CliConnChan = make(chan *conn.Conn)
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p.ctlMsgChan = make(chan int64)
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p.userConnList = list.New()
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}
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func (p *ProxyServer) Lock() {
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p.mutex.Lock()
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}
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func (p *ProxyServer) Unlock() {
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p.mutex.Unlock()
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}
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// start listening for user conns
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func (p *ProxyServer) Start() (err error) {
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p.Init()
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p.listener, err = conn.Listen(p.BindAddr, p.ListenPort)
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if err != nil {
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return err
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}
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p.Status = consts.Working
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// start a goroutine for listener
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go func() {
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for {
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// block
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// if listener is closed, get nil
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c := p.listener.GetConn()
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if c == nil {
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log.Info("ProxyName [%s], listener is closed", p.Name)
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return
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}
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log.Debug("ProxyName [%s], get one new user conn [%s]", p.Name, c.GetRemoteAddr())
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// insert into list
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p.Lock()
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if p.Status != consts.Working {
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log.Debug("ProxyName [%s] is not working, new user conn close", p.Name)
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c.Close()
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p.Unlock()
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return
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}
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p.userConnList.PushBack(c)
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p.Unlock()
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// put msg to control conn
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p.ctlMsgChan <- 1
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}
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}()
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// start another goroutine for join two conns from client and user
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go func() {
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for {
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cliConn, ok := <-p.CliConnChan
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if !ok {
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return
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}
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p.Lock()
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element := p.userConnList.Front()
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var userConn *conn.Conn
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if element != nil {
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userConn = element.Value.(*conn.Conn)
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p.userConnList.Remove(element)
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} else {
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cliConn.Close()
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p.Unlock()
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continue
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}
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p.Unlock()
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// msg will transfer to another without modifying
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// l means local, r means remote
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log.Debug("Join two conns, (l[%s] r[%s]) (l[%s] r[%s])", cliConn.GetLocalAddr(), cliConn.GetRemoteAddr(),
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userConn.GetLocalAddr(), userConn.GetRemoteAddr())
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go conn.Join(cliConn, userConn)
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}
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}()
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return nil
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}
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func (p *ProxyServer) Close() {
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p.Lock()
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p.Status = consts.Idle
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p.listener.Close()
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close(p.ctlMsgChan)
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close(p.CliConnChan)
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p.userConnList = list.New()
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p.Unlock()
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}
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func (p *ProxyServer) WaitUserConn() (closeFlag bool) {
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closeFlag = false
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_, ok := <-p.ctlMsgChan
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if !ok {
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closeFlag = true
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}
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return
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}
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