frp/client/service.go
Tyler Compton 666f122a72 Pass client configuration as an argument
The ClientCommonConf, configuration file path, and server UDP port are
now passed around as arguments instead of being shared between
components as global variables. This allows for multiple clients to
exist in the same process, and allows client.Session to be used as a
library more easily.
2019-08-20 14:08:01 -07:00

250 lines
6.0 KiB
Go

// Copyright 2017 fatedier, fatedier@gmail.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package client
import (
"crypto/tls"
"fmt"
"io/ioutil"
"runtime"
"sync"
"sync/atomic"
"time"
"github.com/fatedier/frp/assets"
"github.com/fatedier/frp/models/config"
"github.com/fatedier/frp/models/msg"
"github.com/fatedier/frp/utils/log"
frpNet "github.com/fatedier/frp/utils/net"
"github.com/fatedier/frp/utils/util"
"github.com/fatedier/frp/utils/version"
fmux "github.com/hashicorp/yamux"
)
type Service struct {
// uniq id got from frps, attach it in loginMsg
runId string
// manager control connection with server
ctl *Control
ctlMu sync.RWMutex
cfg config.ClientCommonConf
pxyCfgs map[string]config.ProxyConf
visitorCfgs map[string]config.VisitorConf
cfgMu sync.RWMutex
// The configuration file used to initialize this client, or an empty
// string if no configuration file was used.
cfgFile string
// This is configured by the login response from frps
serverUDPPort int
exit uint32 // 0 means not exit
closedCh chan int
}
func NewService(cfg config.ClientCommonConf, pxyCfgs map[string]config.ProxyConf, visitorCfgs map[string]config.VisitorConf, cfgFile string) (svr *Service, err error) {
svr = &Service{
cfg: cfg,
cfgFile: cfgFile,
pxyCfgs: pxyCfgs,
visitorCfgs: visitorCfgs,
exit: 0,
closedCh: make(chan int),
}
return
}
func (svr *Service) GetController() *Control {
svr.ctlMu.RLock()
defer svr.ctlMu.RUnlock()
return svr.ctl
}
func (svr *Service) Run() error {
// first login
for {
conn, session, err := svr.login()
if err != nil {
log.Warn("login to server failed: %v", err)
// if login_fail_exit is true, just exit this program
// otherwise sleep a while and try again to connect to server
if svr.cfg.LoginFailExit {
return err
} else {
time.Sleep(10 * time.Second)
}
} else {
// login success
ctl := NewControl(svr.runId, conn, session, svr.cfg, svr.pxyCfgs, svr.visitorCfgs, svr.serverUDPPort)
ctl.Run()
svr.ctlMu.Lock()
svr.ctl = ctl
svr.ctlMu.Unlock()
break
}
}
go svr.keepControllerWorking()
if svr.cfg.AdminPort != 0 {
// Init admin server assets
err := assets.Load(svr.cfg.AssetsDir)
if err != nil {
return fmt.Errorf("Load assets error: %v", err)
}
err = svr.RunAdminServer(svr.cfg.AdminAddr, svr.cfg.AdminPort)
if err != nil {
log.Warn("run admin server error: %v", err)
}
log.Info("admin server listen on %s:%d", svr.cfg.AdminAddr, svr.cfg.AdminPort)
}
<-svr.closedCh
return nil
}
func (svr *Service) keepControllerWorking() {
maxDelayTime := 20 * time.Second
delayTime := time.Second
for {
<-svr.ctl.ClosedDoneCh()
if atomic.LoadUint32(&svr.exit) != 0 {
return
}
for {
log.Info("try to reconnect to server...")
conn, session, err := svr.login()
if err != nil {
log.Warn("reconnect to server error: %v", err)
time.Sleep(delayTime)
delayTime = delayTime * 2
if delayTime > maxDelayTime {
delayTime = maxDelayTime
}
continue
}
// reconnect success, init delayTime
delayTime = time.Second
ctl := NewControl(svr.runId, conn, session, svr.cfg, svr.pxyCfgs, svr.visitorCfgs, svr.serverUDPPort)
ctl.Run()
svr.ctlMu.Lock()
svr.ctl = ctl
svr.ctlMu.Unlock()
break
}
}
}
// login creates a connection to frps and registers it self as a client
// conn: control connection
// session: if it's not nil, using tcp mux
func (svr *Service) login() (conn frpNet.Conn, session *fmux.Session, err error) {
var tlsConfig *tls.Config
if svr.cfg.TLSEnable {
tlsConfig = &tls.Config{
InsecureSkipVerify: true,
}
}
conn, err = frpNet.ConnectServerByProxyWithTLS(svr.cfg.HttpProxy, svr.cfg.Protocol,
fmt.Sprintf("%s:%d", svr.cfg.ServerAddr, svr.cfg.ServerPort), tlsConfig)
if err != nil {
return
}
defer func() {
if err != nil {
conn.Close()
if session != nil {
session.Close()
}
}
}()
if svr.cfg.TcpMux {
fmuxCfg := fmux.DefaultConfig()
fmuxCfg.KeepAliveInterval = 20 * time.Second
fmuxCfg.LogOutput = ioutil.Discard
session, err = fmux.Client(conn, fmuxCfg)
if err != nil {
return
}
stream, errRet := session.OpenStream()
if errRet != nil {
session.Close()
err = errRet
return
}
conn = frpNet.WrapConn(stream)
}
now := time.Now().Unix()
loginMsg := &msg.Login{
Arch: runtime.GOARCH,
Os: runtime.GOOS,
PoolCount: svr.cfg.PoolCount,
User: svr.cfg.User,
Version: version.Full(),
PrivilegeKey: util.GetAuthKey(svr.cfg.Token, now),
Timestamp: now,
RunId: svr.runId,
}
if err = msg.WriteMsg(conn, loginMsg); err != nil {
return
}
var loginRespMsg msg.LoginResp
conn.SetReadDeadline(time.Now().Add(10 * time.Second))
if err = msg.ReadMsgInto(conn, &loginRespMsg); err != nil {
return
}
conn.SetReadDeadline(time.Time{})
if loginRespMsg.Error != "" {
err = fmt.Errorf("%s", loginRespMsg.Error)
log.Error("%s", loginRespMsg.Error)
return
}
svr.runId = loginRespMsg.RunId
svr.serverUDPPort = loginRespMsg.ServerUdpPort
log.Info("login to server success, get run id [%s], server udp port [%d]", loginRespMsg.RunId, loginRespMsg.ServerUdpPort)
return
}
func (svr *Service) ReloadConf(pxyCfgs map[string]config.ProxyConf, visitorCfgs map[string]config.VisitorConf) error {
svr.cfgMu.Lock()
svr.pxyCfgs = pxyCfgs
svr.visitorCfgs = visitorCfgs
svr.cfgMu.Unlock()
return svr.ctl.ReloadConf(pxyCfgs, visitorCfgs)
}
func (svr *Service) Close() {
atomic.StoreUint32(&svr.exit, 1)
svr.ctl.Close()
close(svr.closedCh)
}