mirror of
https://gitee.com/IrisVega/frp.git
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445 lines
11 KiB
Go
445 lines
11 KiB
Go
// Copyright 2017 fatedier, fatedier@gmail.com
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package client
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import (
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"fmt"
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"io"
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"runtime"
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"sync"
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"time"
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"github.com/xtaci/smux"
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"github.com/fatedier/frp/g"
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"github.com/fatedier/frp/models/config"
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"github.com/fatedier/frp/models/msg"
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"github.com/fatedier/frp/utils/crypto"
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"github.com/fatedier/frp/utils/log"
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frpNet "github.com/fatedier/frp/utils/net"
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"github.com/fatedier/frp/utils/shutdown"
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"github.com/fatedier/frp/utils/util"
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"github.com/fatedier/frp/utils/version"
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)
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const (
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connReadTimeout time.Duration = 10 * time.Second
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)
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type Control struct {
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// frpc service
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svr *Service
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// login message to server, only used
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loginMsg *msg.Login
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pm *ProxyManager
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// control connection
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conn frpNet.Conn
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// tcp stream multiplexing, if enabled
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session *smux.Session
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// put a message in this channel to send it over control connection to server
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sendCh chan (msg.Message)
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// read from this channel to get the next message sent by server
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readCh chan (msg.Message)
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// run id got from server
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runId string
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// if we call close() in control, do not reconnect to server
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exit bool
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// goroutines can block by reading from this channel, it will be closed only in reader() when control connection is closed
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closedCh chan int
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// last time got the Pong message
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lastPong time.Time
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readerShutdown *shutdown.Shutdown
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writerShutdown *shutdown.Shutdown
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msgHandlerShutdown *shutdown.Shutdown
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mu sync.RWMutex
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log.Logger
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}
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func NewControl(svr *Service, pxyCfgs map[string]config.ProxyConf, visitorCfgs map[string]config.ProxyConf) *Control {
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loginMsg := &msg.Login{
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Arch: runtime.GOARCH,
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Os: runtime.GOOS,
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PoolCount: g.GlbClientCfg.PoolCount,
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User: g.GlbClientCfg.User,
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Version: version.Full(),
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}
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ctl := &Control{
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svr: svr,
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loginMsg: loginMsg,
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sendCh: make(chan msg.Message, 100),
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readCh: make(chan msg.Message, 100),
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closedCh: make(chan int),
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readerShutdown: shutdown.New(),
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writerShutdown: shutdown.New(),
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msgHandlerShutdown: shutdown.New(),
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Logger: log.NewPrefixLogger(""),
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}
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ctl.pm = NewProxyManager(ctl, ctl.sendCh, "")
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ctl.pm.Reload(pxyCfgs, visitorCfgs, false)
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return ctl
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}
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func (ctl *Control) Run() (err error) {
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for {
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err = ctl.login()
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if err != nil {
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ctl.Warn("login to server failed: %v", err)
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// if login_fail_exit is true, just exit this program
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// otherwise sleep a while and continues relogin to server
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if g.GlbClientCfg.LoginFailExit {
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return
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} else {
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time.Sleep(10 * time.Second)
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}
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} else {
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break
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}
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}
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go ctl.worker()
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// start all local visitors and send NewProxy message for all configured proxies
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ctl.pm.Reset(ctl.sendCh, ctl.runId)
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ctl.pm.CheckAndStartProxy([]string{ProxyStatusNew})
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return nil
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}
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func (ctl *Control) HandleReqWorkConn(inMsg *msg.ReqWorkConn) {
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workConn, err := ctl.connectServer()
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if err != nil {
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return
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}
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m := &msg.NewWorkConn{
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RunId: ctl.runId,
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}
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if err = msg.WriteMsg(workConn, m); err != nil {
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ctl.Warn("work connection write to server error: %v", err)
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workConn.Close()
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return
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}
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var startMsg msg.StartWorkConn
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if err = msg.ReadMsgInto(workConn, &startMsg); err != nil {
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ctl.Error("work connection closed, %v", err)
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workConn.Close()
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return
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}
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workConn.AddLogPrefix(startMsg.ProxyName)
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// dispatch this work connection to related proxy
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ctl.pm.HandleWorkConn(startMsg.ProxyName, workConn)
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}
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func (ctl *Control) HandleNewProxyResp(inMsg *msg.NewProxyResp) {
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// Server will return NewProxyResp message to each NewProxy message.
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// Start a new proxy handler if no error got
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err := ctl.pm.StartProxy(inMsg.ProxyName, inMsg.RemoteAddr, inMsg.Error)
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if err != nil {
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ctl.Warn("[%s] start error: %v", inMsg.ProxyName, err)
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} else {
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ctl.Info("[%s] start proxy success", inMsg.ProxyName)
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}
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}
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func (ctl *Control) Close() error {
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ctl.mu.Lock()
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defer ctl.mu.Unlock()
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ctl.exit = true
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ctl.pm.CloseProxies()
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return nil
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}
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// login send a login message to server and wait for a loginResp message.
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func (ctl *Control) login() (err error) {
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if ctl.conn != nil {
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ctl.conn.Close()
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}
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if ctl.session != nil {
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ctl.session.Close()
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}
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conn, err := frpNet.ConnectServerByHttpProxy(g.GlbClientCfg.HttpProxy, g.GlbClientCfg.Protocol,
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fmt.Sprintf("%s:%d", g.GlbClientCfg.ServerAddr, g.GlbClientCfg.ServerPort))
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if err != nil {
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return err
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}
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defer func() {
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if err != nil {
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conn.Close()
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}
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}()
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if g.GlbClientCfg.TcpMux {
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session, errRet := smux.Client(conn, nil)
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if errRet != nil {
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return errRet
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}
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stream, errRet := session.OpenStream()
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if errRet != nil {
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session.Close()
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return errRet
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}
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conn = frpNet.WrapConn(stream)
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ctl.session = session
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}
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now := time.Now().Unix()
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ctl.loginMsg.PrivilegeKey = util.GetAuthKey(g.GlbClientCfg.Token, now)
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ctl.loginMsg.Timestamp = now
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ctl.loginMsg.RunId = ctl.runId
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if err = msg.WriteMsg(conn, ctl.loginMsg); err != nil {
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return err
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}
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var loginRespMsg msg.LoginResp
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conn.SetReadDeadline(time.Now().Add(connReadTimeout))
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if err = msg.ReadMsgInto(conn, &loginRespMsg); err != nil {
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return err
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}
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conn.SetReadDeadline(time.Time{})
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if loginRespMsg.Error != "" {
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err = fmt.Errorf("%s", loginRespMsg.Error)
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ctl.Error("%s", loginRespMsg.Error)
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return err
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}
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ctl.conn = conn
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// update runId got from server
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ctl.runId = loginRespMsg.RunId
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g.GlbClientCfg.ServerUdpPort = loginRespMsg.ServerUdpPort
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ctl.ClearLogPrefix()
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ctl.AddLogPrefix(loginRespMsg.RunId)
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ctl.Info("login to server success, get run id [%s], server udp port [%d]", loginRespMsg.RunId, loginRespMsg.ServerUdpPort)
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return nil
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}
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func (ctl *Control) connectServer() (conn frpNet.Conn, err error) {
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if g.GlbClientCfg.TcpMux {
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stream, errRet := ctl.session.OpenStream()
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if errRet != nil {
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err = errRet
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ctl.Warn("start new connection to server error: %v", err)
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return
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}
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conn = frpNet.WrapConn(stream)
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} else {
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conn, err = frpNet.ConnectServerByHttpProxy(g.GlbClientCfg.HttpProxy, g.GlbClientCfg.Protocol,
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fmt.Sprintf("%s:%d", g.GlbClientCfg.ServerAddr, g.GlbClientCfg.ServerPort))
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if err != nil {
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ctl.Warn("start new connection to server error: %v", err)
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return
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}
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}
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return
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}
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// reader read all messages from frps and send to readCh
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func (ctl *Control) reader() {
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defer func() {
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if err := recover(); err != nil {
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ctl.Error("panic error: %v", err)
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}
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}()
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defer ctl.readerShutdown.Done()
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defer close(ctl.closedCh)
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encReader := crypto.NewReader(ctl.conn, []byte(g.GlbClientCfg.Token))
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for {
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if m, err := msg.ReadMsg(encReader); err != nil {
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if err == io.EOF {
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ctl.Debug("read from control connection EOF")
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return
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} else {
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ctl.Warn("read error: %v", err)
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return
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}
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} else {
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ctl.readCh <- m
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}
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}
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}
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// writer writes messages got from sendCh to frps
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func (ctl *Control) writer() {
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defer ctl.writerShutdown.Done()
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encWriter, err := crypto.NewWriter(ctl.conn, []byte(g.GlbClientCfg.Token))
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if err != nil {
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ctl.conn.Error("crypto new writer error: %v", err)
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ctl.conn.Close()
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return
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}
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for {
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if m, ok := <-ctl.sendCh; !ok {
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ctl.Info("control writer is closing")
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return
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} else {
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if err := msg.WriteMsg(encWriter, m); err != nil {
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ctl.Warn("write message to control connection error: %v", err)
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return
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}
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}
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}
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}
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// msgHandler handles all channel events and do corresponding operations.
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func (ctl *Control) msgHandler() {
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defer func() {
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if err := recover(); err != nil {
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ctl.Error("panic error: %v", err)
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}
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}()
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defer ctl.msgHandlerShutdown.Done()
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hbSend := time.NewTicker(time.Duration(g.GlbClientCfg.HeartBeatInterval) * time.Second)
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defer hbSend.Stop()
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hbCheck := time.NewTicker(time.Second)
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defer hbCheck.Stop()
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ctl.lastPong = time.Now()
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for {
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select {
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case <-hbSend.C:
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// send heartbeat to server
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ctl.Debug("send heartbeat to server")
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ctl.sendCh <- &msg.Ping{}
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case <-hbCheck.C:
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if time.Since(ctl.lastPong) > time.Duration(g.GlbClientCfg.HeartBeatTimeout)*time.Second {
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ctl.Warn("heartbeat timeout")
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// let reader() stop
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ctl.conn.Close()
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return
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}
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case rawMsg, ok := <-ctl.readCh:
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if !ok {
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return
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}
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switch m := rawMsg.(type) {
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case *msg.ReqWorkConn:
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go ctl.HandleReqWorkConn(m)
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case *msg.NewProxyResp:
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ctl.HandleNewProxyResp(m)
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case *msg.Pong:
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ctl.lastPong = time.Now()
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ctl.Debug("receive heartbeat from server")
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}
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}
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}
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}
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// controler keep watching closedCh, start a new connection if previous control connection is closed.
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// If controler is notified by closedCh, reader and writer and handler will exit, then recall these functions.
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func (ctl *Control) worker() {
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go ctl.msgHandler()
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go ctl.reader()
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go ctl.writer()
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var err error
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maxDelayTime := 20 * time.Second
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delayTime := time.Second
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checkInterval := 60 * time.Second
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checkProxyTicker := time.NewTicker(checkInterval)
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for {
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select {
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case <-checkProxyTicker.C:
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// check which proxy registered failed and reregister it to server
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ctl.pm.CheckAndStartProxy([]string{ProxyStatusStartErr, ProxyStatusClosed})
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case _, ok := <-ctl.closedCh:
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// we won't get any variable from this channel
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if !ok {
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// close related channels and wait until other goroutines done
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close(ctl.readCh)
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ctl.readerShutdown.WaitDone()
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ctl.msgHandlerShutdown.WaitDone()
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close(ctl.sendCh)
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ctl.writerShutdown.WaitDone()
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ctl.pm.CloseProxies()
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// if ctl.exit is true, just exit
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ctl.mu.RLock()
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exit := ctl.exit
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ctl.mu.RUnlock()
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if exit {
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return
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}
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// loop util reconnecting to server success
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for {
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ctl.Info("try to reconnect to server...")
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err = ctl.login()
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if err != nil {
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ctl.Warn("reconnect to server error: %v", err)
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time.Sleep(delayTime)
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delayTime = delayTime * 2
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if delayTime > maxDelayTime {
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delayTime = maxDelayTime
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}
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continue
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}
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// reconnect success, init delayTime
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delayTime = time.Second
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break
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}
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// init related channels and variables
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ctl.sendCh = make(chan msg.Message, 100)
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ctl.readCh = make(chan msg.Message, 100)
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ctl.closedCh = make(chan int)
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ctl.readerShutdown = shutdown.New()
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ctl.writerShutdown = shutdown.New()
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ctl.msgHandlerShutdown = shutdown.New()
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ctl.pm.Reset(ctl.sendCh, ctl.runId)
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// previous work goroutines should be closed and start them here
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go ctl.msgHandler()
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go ctl.writer()
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go ctl.reader()
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// start all configured proxies
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ctl.pm.CheckAndStartProxy([]string{ProxyStatusNew, ProxyStatusClosed})
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checkProxyTicker.Stop()
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checkProxyTicker = time.NewTicker(checkInterval)
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}
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}
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}
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}
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func (ctl *Control) reloadConf(pxyCfgs map[string]config.ProxyConf, visitorCfgs map[string]config.ProxyConf) error {
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err := ctl.pm.Reload(pxyCfgs, visitorCfgs, true)
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return err
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}
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