frp/server/control.go

542 lines
12 KiB
Go

// Copyright 2017 fatedier, fatedier@gmail.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package server
import (
"context"
"fmt"
"io"
"net"
"runtime/debug"
"sync"
"time"
"github.com/fatedier/frp/models/config"
"github.com/fatedier/frp/models/consts"
frpErr "github.com/fatedier/frp/models/errors"
"github.com/fatedier/frp/models/msg"
plugin "github.com/fatedier/frp/models/plugin/server"
"github.com/fatedier/frp/server/controller"
"github.com/fatedier/frp/server/proxy"
"github.com/fatedier/frp/server/stats"
"github.com/fatedier/frp/utils/version"
"github.com/fatedier/frp/utils/xlog"
"github.com/fatedier/golib/control/shutdown"
"github.com/fatedier/golib/crypto"
"github.com/fatedier/golib/errors"
)
type ControlManager struct {
// controls indexed by run id
ctlsByRunId map[string]*Control
mu sync.RWMutex
}
func NewControlManager() *ControlManager {
return &ControlManager{
ctlsByRunId: make(map[string]*Control),
}
}
func (cm *ControlManager) Add(runId string, ctl *Control) (oldCtl *Control) {
cm.mu.Lock()
defer cm.mu.Unlock()
oldCtl, ok := cm.ctlsByRunId[runId]
if ok {
oldCtl.Replaced(ctl)
}
cm.ctlsByRunId[runId] = ctl
return
}
// we should make sure if it's the same control to prevent delete a new one
func (cm *ControlManager) Del(runId string, ctl *Control) {
cm.mu.Lock()
defer cm.mu.Unlock()
if c, ok := cm.ctlsByRunId[runId]; ok && c == ctl {
delete(cm.ctlsByRunId, runId)
}
}
func (cm *ControlManager) GetById(runId string) (ctl *Control, ok bool) {
cm.mu.RLock()
defer cm.mu.RUnlock()
ctl, ok = cm.ctlsByRunId[runId]
return
}
type Control struct {
// all resource managers and controllers
rc *controller.ResourceController
// proxy manager
pxyManager *proxy.ProxyManager
// plugin manager
pluginManager *plugin.Manager
// stats collector to store stats info of clients and proxies
statsCollector stats.Collector
// login message
loginMsg *msg.Login
// control connection
conn net.Conn
// put a message in this channel to send it over control connection to client
sendCh chan (msg.Message)
// read from this channel to get the next message sent by client
readCh chan (msg.Message)
// work connections
workConnCh chan net.Conn
// proxies in one client
proxies map[string]proxy.Proxy
// pool count
poolCount int
// ports used, for limitations
portsUsedNum int
// last time got the Ping message
lastPing time.Time
// A new run id will be generated when a new client login.
// If run id got from login message has same run id, it means it's the same client, so we can
// replace old controller instantly.
runId string
// control status
status string
readerShutdown *shutdown.Shutdown
writerShutdown *shutdown.Shutdown
managerShutdown *shutdown.Shutdown
allShutdown *shutdown.Shutdown
mu sync.RWMutex
// Server configuration information
serverCfg config.ServerCommonConf
xl *xlog.Logger
ctx context.Context
}
func NewControl(
ctx context.Context,
rc *controller.ResourceController,
pxyManager *proxy.ProxyManager,
pluginManager *plugin.Manager,
statsCollector stats.Collector,
ctlConn net.Conn,
loginMsg *msg.Login,
serverCfg config.ServerCommonConf,
) *Control {
poolCount := loginMsg.PoolCount
if poolCount > int(serverCfg.MaxPoolCount) {
poolCount = int(serverCfg.MaxPoolCount)
}
return &Control{
rc: rc,
pxyManager: pxyManager,
pluginManager: pluginManager,
statsCollector: statsCollector,
conn: ctlConn,
loginMsg: loginMsg,
sendCh: make(chan msg.Message, 10),
readCh: make(chan msg.Message, 10),
workConnCh: make(chan net.Conn, poolCount+10),
proxies: make(map[string]proxy.Proxy),
poolCount: poolCount,
portsUsedNum: 0,
lastPing: time.Now(),
runId: loginMsg.RunId,
status: consts.Working,
readerShutdown: shutdown.New(),
writerShutdown: shutdown.New(),
managerShutdown: shutdown.New(),
allShutdown: shutdown.New(),
serverCfg: serverCfg,
xl: xlog.FromContextSafe(ctx),
ctx: ctx,
}
}
// Start send a login success message to client and start working.
func (ctl *Control) Start() {
loginRespMsg := &msg.LoginResp{
Version: version.Full(),
RunId: ctl.runId,
ServerUdpPort: ctl.serverCfg.BindUdpPort,
Error: "",
}
msg.WriteMsg(ctl.conn, loginRespMsg)
go ctl.writer()
for i := 0; i < ctl.poolCount; i++ {
ctl.sendCh <- &msg.ReqWorkConn{}
}
go ctl.manager()
go ctl.reader()
go ctl.stoper()
}
func (ctl *Control) RegisterWorkConn(conn net.Conn) {
xl := ctl.xl
defer func() {
if err := recover(); err != nil {
xl.Error("panic error: %v", err)
xl.Error(string(debug.Stack()))
}
}()
select {
case ctl.workConnCh <- conn:
xl.Debug("new work connection registered")
default:
xl.Debug("work connection pool is full, discarding")
conn.Close()
}
}
// When frps get one user connection, we get one work connection from the pool and return it.
// If no workConn available in the pool, send message to frpc to get one or more
// and wait until it is available.
// return an error if wait timeout
func (ctl *Control) GetWorkConn() (workConn net.Conn, err error) {
xl := ctl.xl
defer func() {
if err := recover(); err != nil {
xl.Error("panic error: %v", err)
xl.Error(string(debug.Stack()))
}
}()
var ok bool
// get a work connection from the pool
select {
case workConn, ok = <-ctl.workConnCh:
if !ok {
err = frpErr.ErrCtlClosed
return
}
xl.Debug("get work connection from pool")
default:
// no work connections available in the poll, send message to frpc to get more
err = errors.PanicToError(func() {
ctl.sendCh <- &msg.ReqWorkConn{}
})
if err != nil {
xl.Error("%v", err)
return
}
select {
case workConn, ok = <-ctl.workConnCh:
if !ok {
err = frpErr.ErrCtlClosed
xl.Warn("no work connections avaiable, %v", err)
return
}
case <-time.After(time.Duration(ctl.serverCfg.UserConnTimeout) * time.Second):
err = fmt.Errorf("timeout trying to get work connection")
xl.Warn("%v", err)
return
}
}
// When we get a work connection from pool, replace it with a new one.
errors.PanicToError(func() {
ctl.sendCh <- &msg.ReqWorkConn{}
})
return
}
func (ctl *Control) Replaced(newCtl *Control) {
xl := ctl.xl
xl.Info("Replaced by client [%s]", newCtl.runId)
ctl.runId = ""
ctl.allShutdown.Start()
}
func (ctl *Control) writer() {
xl := ctl.xl
defer func() {
if err := recover(); err != nil {
xl.Error("panic error: %v", err)
xl.Error(string(debug.Stack()))
}
}()
defer ctl.allShutdown.Start()
defer ctl.writerShutdown.Done()
encWriter, err := crypto.NewWriter(ctl.conn, []byte(ctl.serverCfg.Token))
if err != nil {
xl.Error("crypto new writer error: %v", err)
ctl.allShutdown.Start()
return
}
for {
if m, ok := <-ctl.sendCh; !ok {
xl.Info("control writer is closing")
return
} else {
if err := msg.WriteMsg(encWriter, m); err != nil {
xl.Warn("write message to control connection error: %v", err)
return
}
}
}
}
func (ctl *Control) reader() {
xl := ctl.xl
defer func() {
if err := recover(); err != nil {
xl.Error("panic error: %v", err)
xl.Error(string(debug.Stack()))
}
}()
defer ctl.allShutdown.Start()
defer ctl.readerShutdown.Done()
encReader := crypto.NewReader(ctl.conn, []byte(ctl.serverCfg.Token))
for {
if m, err := msg.ReadMsg(encReader); err != nil {
if err == io.EOF {
xl.Debug("control connection closed")
return
} else {
xl.Warn("read error: %v", err)
ctl.conn.Close()
return
}
} else {
ctl.readCh <- m
}
}
}
func (ctl *Control) stoper() {
xl := ctl.xl
defer func() {
if err := recover(); err != nil {
xl.Error("panic error: %v", err)
xl.Error(string(debug.Stack()))
}
}()
ctl.allShutdown.WaitStart()
close(ctl.readCh)
ctl.managerShutdown.WaitDone()
close(ctl.sendCh)
ctl.writerShutdown.WaitDone()
ctl.conn.Close()
ctl.readerShutdown.WaitDone()
ctl.mu.Lock()
defer ctl.mu.Unlock()
close(ctl.workConnCh)
for workConn := range ctl.workConnCh {
workConn.Close()
}
for _, pxy := range ctl.proxies {
pxy.Close()
ctl.pxyManager.Del(pxy.GetName())
ctl.statsCollector.Mark(stats.TypeCloseProxy, &stats.CloseProxyPayload{
Name: pxy.GetName(),
ProxyType: pxy.GetConf().GetBaseInfo().ProxyType,
})
}
ctl.allShutdown.Done()
xl.Info("client exit success")
ctl.statsCollector.Mark(stats.TypeCloseClient, &stats.CloseClientPayload{})
}
// block until Control closed
func (ctl *Control) WaitClosed() {
ctl.allShutdown.WaitDone()
}
func (ctl *Control) manager() {
xl := ctl.xl
defer func() {
if err := recover(); err != nil {
xl.Error("panic error: %v", err)
xl.Error(string(debug.Stack()))
}
}()
defer ctl.allShutdown.Start()
defer ctl.managerShutdown.Done()
heartbeat := time.NewTicker(time.Second)
defer heartbeat.Stop()
for {
select {
case <-heartbeat.C:
if time.Since(ctl.lastPing) > time.Duration(ctl.serverCfg.HeartBeatTimeout)*time.Second {
xl.Warn("heartbeat timeout")
return
}
case rawMsg, ok := <-ctl.readCh:
if !ok {
return
}
switch m := rawMsg.(type) {
case *msg.NewProxy:
content := &plugin.NewProxyContent{
User: plugin.UserInfo{
User: ctl.loginMsg.User,
Metas: ctl.loginMsg.Metas,
},
NewProxy: *m,
}
var remoteAddr string
retContent, err := ctl.pluginManager.NewProxy(content)
if err == nil {
m = &retContent.NewProxy
remoteAddr, err = ctl.RegisterProxy(m)
}
// register proxy in this control
resp := &msg.NewProxyResp{
ProxyName: m.ProxyName,
}
if err != nil {
resp.Error = err.Error()
xl.Warn("new proxy [%s] error: %v", m.ProxyName, err)
} else {
resp.RemoteAddr = remoteAddr
xl.Info("new proxy [%s] success", m.ProxyName)
ctl.statsCollector.Mark(stats.TypeNewProxy, &stats.NewProxyPayload{
Name: m.ProxyName,
ProxyType: m.ProxyType,
})
}
ctl.sendCh <- resp
case *msg.CloseProxy:
ctl.CloseProxy(m)
xl.Info("close proxy [%s] success", m.ProxyName)
case *msg.Ping:
ctl.lastPing = time.Now()
xl.Debug("receive heartbeat")
ctl.sendCh <- &msg.Pong{}
}
}
}
}
func (ctl *Control) RegisterProxy(pxyMsg *msg.NewProxy) (remoteAddr string, err error) {
var pxyConf config.ProxyConf
// Load configures from NewProxy message and check.
pxyConf, err = config.NewProxyConfFromMsg(pxyMsg, ctl.serverCfg)
if err != nil {
return
}
// NewProxy will return a interface Proxy.
// In fact it create different proxies by different proxy type, we just call run() here.
pxy, err := proxy.NewProxy(ctl.ctx, ctl.runId, ctl.rc, ctl.statsCollector, ctl.poolCount, ctl.GetWorkConn, pxyConf, ctl.serverCfg)
if err != nil {
return remoteAddr, err
}
// Check ports used number in each client
if ctl.serverCfg.MaxPortsPerClient > 0 {
ctl.mu.Lock()
if ctl.portsUsedNum+pxy.GetUsedPortsNum() > int(ctl.serverCfg.MaxPortsPerClient) {
ctl.mu.Unlock()
err = fmt.Errorf("exceed the max_ports_per_client")
return
}
ctl.portsUsedNum = ctl.portsUsedNum + pxy.GetUsedPortsNum()
ctl.mu.Unlock()
defer func() {
if err != nil {
ctl.mu.Lock()
ctl.portsUsedNum = ctl.portsUsedNum - pxy.GetUsedPortsNum()
ctl.mu.Unlock()
}
}()
}
remoteAddr, err = pxy.Run()
if err != nil {
return
}
defer func() {
if err != nil {
pxy.Close()
}
}()
err = ctl.pxyManager.Add(pxyMsg.ProxyName, pxy)
if err != nil {
return
}
ctl.mu.Lock()
ctl.proxies[pxy.GetName()] = pxy
ctl.mu.Unlock()
return
}
func (ctl *Control) CloseProxy(closeMsg *msg.CloseProxy) (err error) {
ctl.mu.Lock()
pxy, ok := ctl.proxies[closeMsg.ProxyName]
if !ok {
ctl.mu.Unlock()
return
}
if ctl.serverCfg.MaxPortsPerClient > 0 {
ctl.portsUsedNum = ctl.portsUsedNum - pxy.GetUsedPortsNum()
}
pxy.Close()
ctl.pxyManager.Del(pxy.GetName())
delete(ctl.proxies, closeMsg.ProxyName)
ctl.mu.Unlock()
ctl.statsCollector.Mark(stats.TypeCloseProxy, &stats.CloseProxyPayload{
Name: pxy.GetName(),
ProxyType: pxy.GetConf().GetBaseInfo().ProxyType,
})
return
}